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NPC Generator

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Advanced [show]


Criella Gluttony, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. Her long brown hair is drawn into a two foot long braid. Her fierce red eyes like to dwell on things.

Personality: Criella is depressed about a lot of things. She tends to be a nihilist. She has a small toy that she constantly fidgets with.

History: Her father raised her in a mountain cabin. She found a children's book about a Tiefling Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better village for her children.

Motivation: To be a Butcher again; and she'd like to take her coworkers down a peg

Flaws: Depressed, Addict. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Criella Gluttony, Female Tiefling Expert 3
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Irann Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with broad hat. She is muscular with a powerful set of arms. Her silver hair is well kept. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is able to fit into much smaller and tighter spaces than normal.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She has dedicated herself to building a better world.

Motivation: An old rival family wants her found; and regain custody of her daughter

Ideals: Gifted. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Irann Tiltathana, Female Elf Druid 2
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Solid gold idol (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).


Social Check DCs


Hugh Heiser, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His silver hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Nature, Adventurer, Family. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Hugh Heiser, Male Human Commoner 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 56 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)19 (+4) 10 (+0)9 (-1)
Skills Athletics +6, Nature +8
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Elven, Halfling
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +8

Possessions: Solid gold idol (700 gp). A silver and pearl hairclip (90 gp). Brass mug with jade inlays (500 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Gold dragon comb with red garnet eye (800 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Maiathah Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman usually wears her yellow robe and has her whip always slung over her shoulder. Her white hair is kept up in a ponytail inside a Stetson hat. She is baby faced.

Personality: Aggressive, abrasive, and angry, Maiathah embodies much of what other species detest in the Half-Elves. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a pair of adventurers, Maiathah grew up listening to her mother's many stories. She found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a Navigator soon after.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Greedy. Bonds: Has a crush, Adventurer, Job. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Maiathah Hanali, Female Half-Elf Expert 2
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 30 pp. Aquamarine (300 gp). White pearl (40 gp). Lapis lazuli (4 gp).


Social Check DCs


Eida Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears light armors faded through time and improper care. She wears her blonde hair down. Her fierce amber eyes like to dwell on things.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Eida is combative with any and all who dare try her patience in the slightest.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Athletic, Justice. Flaws: Antagonistic, Racist. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Eida Jamjar, Female Halfling Sorcerer 4
Small (2'8") Halfling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 100 gp.


Social Check DCs


Anne Atherton, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is an epitome of beauty. She keeps her auburn hair in a flapper bob. Her green eyes have a joyful gleam in them most of the time.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a minor phobia of water and hates getting wet.

History: She served in the navy to pay for her family's outstanding loans. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Military, Criminal record. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Anne Atherton, Female Human Paladin 3
Medium (4'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Resh Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'3" and usually wears his white robe and has his lance always slung over his shoulder. His left leg appears badly burned and disfigured. He wears his silver hair up in a very large beehive style do. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a logical person and will generally grow upset if things defy logic and science.

History: Resh lived on a farm with his mother, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Ideals: Logical. Flaws: Shy. Bonds: Family, In love. Occupation: Unemployed

Voice: French accent

Attributes [hide]

Resh Chatham, Male Half-Orc Monk 2
Medium (5'3") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 170 gp.


Social Check DCs


Berrian Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. He wears a colorful flower in his red hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 10th year, his parents were killed by a gnolls raid, leaving Berrian alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Job, Slave, Enemies. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Berrian Caerdonel, Male Elf Commoner 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 11 (+0)17 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Halfling, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Joser Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He wears a wide-brimmed hat to cover his moderate length brown hair. He has brown eyes and a white hat with a pastel feather.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Joser was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Joser took refuge in the ruined castle and found the beat up falchion and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Flaws: Addict. Bonds: Attractive, Criminal record, Adventurer, Nature. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Joser Brightmoon, Male Halfling Warlock 12
Small (3'1") Halfling, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 47 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp.


Social Check DCs

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