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NPC Generator

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Advanced [show]


Elaim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many green ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. His brown hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality

Ideals: Artistic. Flaws: Insomniac. Bonds: Adventurer, Religious, Slave. Occupation: Baker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Elaim Rakankrak, Male Dwarf Fighter 3
Medium (3'11") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Silver comb with moonstones (400 gp). Old masterpiece painting (800 gp). Silver comb with moonstones (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Beast Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with deerstalker hat. His orange fur is thinning but still full. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the east. He was taken from his home at a very young age. He was granted divine powers by his dying brother.

Motivation: He has money and likes to spend it; and to pay off his debts

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Beast Of Ivory, Male Tabaxi Warrior 3
Medium (6'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Raymond Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a long brown beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Professionalism, Persistence. Flaws: Shy. Bonds: Rich. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Raymond Hornsby, Male Human Barbarian 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)14 (+2) 14 (+2)13 (+1)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Adam Cromwell, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown trousers with blue and green striped suspenders. He wears various colorful collared shirts. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are passionate and lively.

Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Insane, Racist, Disease. Bonds: Immigrant, Rich. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Adam Cromwell, Male Human Fighter 11
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 112 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)16 (+3) 18 (+4)11 (+0)
Skills Medicine +8, Persuasion +4
Senses Passive Perception 14
Languages Common, Draconic, Abyssal, Halfling
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2

Possessions: 1500 gp. Brass mug with jade inlays (500 gp).


Social Check DCs


Greethen Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His gold crest is lengthy. His gold eyes are slightly larger than normal.

Personality: Greethen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and Greethen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east to a Mason, Greethen learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Depressed. Bonds: Rich, Military, Job. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Greethen Zzzxaaxthroth, Male Dragonborn Wizard 18
Medium (6'3") Dragonborn, Neutral Evil (CR 18)
Armor Class 13
Hit Points 26 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)14 (+2) 12 (+1)10 (+0)
Skills Perception +7, Performance +6
Senses Passive Perception 16
Languages Common, Celestial, Gnome
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444

Possessions: 8000 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Gold music box (2000 gp). Golden circlet with four aquamarines (6000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (1000 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1500 gp). Large well-done wool tapestry (600 gp). A silver and pearl hairclip (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). Gold and topaz bottle stopper cork (1500 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1500 gp). Gold music box (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Golden circlet with four aquamarines (6000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Gold and topaz bottle stopper cork (1500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Fire opal pendant on a fine gold chain (1000 gp).


Social Check DCs


Vonana Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She wears rags and sports a simple walking cane. She wears a colorful flower in her white hair. She wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Vonana embodies much of what other species detest in the Dwarves. Further she is a bit of a stoner and is frequently out of it.

History: She was raised in a white middle class family as the only child. She was taken from her home at a very young age. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down.

Flaws: Antagonistic, Addict, Mundane. Bonds: Poor, Attractive, Slave. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Vonana Thrahak, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hobart High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his chestnut hair. His violet unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich southern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Hobart was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants to meet his childhood hero.

Flaws: Disease. Bonds: Attractive, Adventurer, Rich, Enemies. Occupation: Soapmaker

Voice: Draws out vowels

Attributes [hide]

Hobart High-hill, Male Halfling Commoner 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)19 (+4) 11 (+0)10 (+0)
Skills Intimidation +3, Religion +7
Senses Passive Perception 10
Languages Common, Halfling, Orc, Sylvan, Auran, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 8000 sp. Chrysoberyl (110 gp). Golden yellow topaz (1100 gp). Fiery yellow corundum (600 gp). Black opal (600 gp).


Social Check DCs


Cloak Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His orange fur is singed and shortened. His eyes are likewise blue.

Personality: Aggressive, abrasive, and angry, Cloak embodies much of what other species detest in the Tabaxis. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Cloak Wind, Male Tabaxi Wizard 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp. 1 Masterwork studded leather.


Social Check DCs


Balimaar Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair is chestnut and curly. His eyes are likewise blue. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Balimaar Woods, Male Half-Elf Commoner 3
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)6 (-2) 11 (+0)10 (+0)
Skills History +0, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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