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NPC Generator

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Advanced [show]


Shadow Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her cinnamon fur is heavily combed to the left. Her thin eyebrows rest above her beady green eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born a particularly ugly child, much to the horror of her parents. Cursed with a spirit at a very young age, Shadow has worked very hard to control her curse. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic, Logical. Flaws: Ugly, Selfish, Disease. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Shadow Wind, Female Tabaxi Barbarian 8
Medium (5'6") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his left hand. His blonde hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Dain was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to raise his children well

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: In love, Family. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Dain Balderk, Male Dwarf Warlock 6
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 8
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)15 (+2) 12 (+1)8 (-1)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 300 gp. Zircon (40 gp). Obsidian (13 gp). Moonstone (40 gp). Golden yellow topaz (900 gp).


Social Check DCs


Symma Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. She wears a wide-brimmed hat to cover her moderate length blonde hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Always inclined to offer people food she seems plenty friendly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Symma was born with her mother's beautiful face. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Symma fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Philantrophist, Joker, Fighting. Bonds: Attractive. Occupation: Stylist

Voice: Speaks with lips pursed

Attributes [hide]

Symma Daergel, Female Gnome Adept 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)10 (+0) 14 (+2)7 (-2)
Skills Deception +0, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Adrie Firahel, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has a slight overbite and is overall scrawny. Her hair is chestnut, silky, and of moderate length. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adrie took refuge in the large cave and found the beat up club and armor she uses now. She's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: An old rival family wants her found; and wants to open a new tavern

Bonds: Attractive, Family, Nature, Job. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Adrie Firahel, Female Elf Warlock 11
Medium (4'8") Elf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 2600 gp.


Social Check DCs


Oskar Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long black hair kept up in a rat tail. He has amber eyes and a grey hat with a brown feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born in the south, but his parents moved at a very young age to the east. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: To be a Bounty Hunter again; and sabotage a competitor

Ideals: Artistic, Gifted. Bonds: Job, Immigrant. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Oskar Brawnanvil, Male Dwarf Adept 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)6 (-2) 13 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. 1 Darkwood Shield.


Social Check DCs


William Marleigh, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean grey cloak covering his clean studded leather. His silver hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, William will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Extrovert, Impeccable. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

William Marleigh, Male Human Ranger 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)7 (-2) 13 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 gp.


Social Check DCs


Lilith Despair, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is wearing a long, green cloak. She has moderate length blue hair. Her gold unseeing eyes seem to look past you.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She misses her home and complains about the freezing weather, even in summer.

History: Lilith was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. By chance she met her sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and to protect her home

Flaws: Ugly, Disease. Bonds: Guardian, Immigrant, Job, Family. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Lilith Despair, Female Tiefling Rogue 1
Medium (4'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 50 gp. Rock crystal (60 gp).


Social Check DCs


Abalaba Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears a fancy blue dress. Her hair is black and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has all her life been fascinated with poetry.

History: She was born the only child of a wealthy merchant. She was an apprentice working in her father's forge. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Abalaba Nucklestamp, Female Gnome Aristocrat 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Bilbron Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His gray eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Optimist. Bonds: Religious, Mentor. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Bilbron Gummen, Male Gnome Aristocrat 6
Small (3'2") Gnome, Neutral Evil (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Investigation +6, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Orc, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 60000 cp. Moss agate (6 gp). Lapis lazuli (6 gp).


Social Check DCs

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