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NPC Generator

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Advanced [show]


Beiro Othronus, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a wide-brimmed hat to hide his balding. His eyes are blue and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a white middle class family as the only child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting, Athletic, Passionate. Flaws: Mundane. Bonds: Attractive, Debt. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Beiro Othronus, Male Elf Rogue 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Veloptima Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tan deerstalker hat and tan clothes. She has a very tight haircut. Her ears are large.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is a ruthless business woman, a trait she acquired from her father.

History: She was born to a criminal king-pin and mafia family Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Criminal record, Nature, Adventurer. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Veloptima Fapplestamp, Female Gnome Monk 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Sylvan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Giselle Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a yellow shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Her hair is golden and curly. This amber eyed northerner is not easily forgotten.

Personality: Giselle speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Impeccable, Persistence. Bonds: Attractive, Rich, Criminal record. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Giselle Plemens, Female Half-Elf Monk 5
Medium (4'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)16 (+3) 11 (+0)9 (-1)
Skills Acrobatics +1, Arcana +6
Senses Passive Perception 10
Languages Common, Elven, Infernal, Goblin, Druidic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +6

Possessions: 200 gp. Banded agate (6 gp). Iolite (20 gp).


Social Check DCs


Ermina Thackeray, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is well dressed, but even with her fine clothing she looks run-down. Her whole body is exceptionally muscular. Her hair, while still mostly blonde, has prominent grey streaks. Her green eyes peer out from beneath her top brown hat.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the west her family was never financially stable. She went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has a rivalry with the Church that dominates her actions; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Immigrant, Adventurer, Poor, Religious. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Ermina Thackeray, Female Human Expert 11
Medium (6'1") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 29 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)15 (+2) 17 (+3)11 (+0)
Skills Arcana +6, Performance +4
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 260 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved bone or ivory statuette (50 gp). A delicate brass dragon egg (50 gp). Jeweled electrum ring (6000 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Eiravel Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He is bald on top and has large golden tufts of hair around his ears. He has hazel eyes and a tan hat with a violet feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Emotional, Disease. Bonds: Rich, Adventurer. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Eiravel Lathalas, Male Elf Paladin 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)7 (-2) 14 (+2)14 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 19000 cp.


Social Check DCs


River Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean pastel cloak covering his clean studded leather. He has no fur. His eyes are a pleasant hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Ugly, Secretive, Mundane, Fearful. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

River Of Storm, Male Tabaxi Fighter 4
Medium (5'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Citrine (50 gp). Azurite (16 gp). Amber (80 gp). 4 Tanglefoot bags.


Social Check DCs


Juliana Dryden, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She wears dark leathers with embroidery. She has a hunchback. Her long black hair reaches down to her waist. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Juliana wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... Further she is a bit of a stoner and is frequently out of it.

History: She was born several months after her mother was called into army service. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She's since become an addict/alcoholic.

Motivation: She wants nothing more than to rejoin the army; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Military, Immigrant. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Juliana Dryden, Female Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)14 (+2) 10 (+0)7 (-2)
Skills Medicine +2, Stealth +5
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Damaia Skill, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears many layers of old clothing at all times, and sports empty pouches on her belt. Her chestnut hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She is happy with her job as a Detective. She turns her eye from what people do, preferring to live and let live. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Like her father and her sister before her, after school she went straight into learning to become a Detective. She has set out to sabotage the competition.

Motivation: Expand her business; and she has a rivalry with the church that dominates her actions

Flaws: Ugly. Bonds: Poor, Job, Slave, Religious, Enemies. Occupation: Detective

Voice: American accent

Attributes [hide]

Damaia Skill, Female Tiefling Paladin 4
Medium (6'2") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 13000 sp.


Social Check DCs


Watson Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears red trousers with black and white striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He got into the Sculptor business at a young age. A gifted student he started as a Tanner, but he got bored and became a Sculptor. He has recently gotten a pet goose that steals things from people.

Motivation: Expand his business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Bonds: Attractive, Job, Criminal record, Enemies. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Watson Brushgather, Male Halfling Fighter 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 43000 sp.


Social Check DCs

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