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NPC Generator

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Advanced [show]


Olunt Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. He is bald on top and has large brown tufts of hair around his ears. He has amber eyes and a grey hat with a brown feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with his god.

History: The child of northern immigrants he idolized his father. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Flaws: Ugly, Antagonistic, PTSD. Bonds: Religious, Immigrant. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Olunt Trueblood, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)8 (-1) 10 (+0)12 (+1)
Skills History +1, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Cloud Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She keeps her cinnamon fur in a flapper bob. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Cocky and sure of herself, she believes she is the best Sellsword born in the past three hundred years. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her father and her sister before her, after school she went straight into learning to become a Sellsword. She tends to her Sellsword job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and further expansion of business

Bonds: Attractive, Job, Criminal record, Rich. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Cloud Grass, Female Tabaxi Cleric 2
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)14 (+2) 10 (+0)18 (+4)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Pyntle Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a tan shirt with thin violet vertical stripes and black pants, and is pretty ugly. Her white hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are green.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also hits on women, regardless of circumstances.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants her loneliness to end; and obtaining odd cultural human artifacts is her passion

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Military, Adventurer. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Pyntle Wildwander, Female Gnome Cleric 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp. Bloodstone (50 gp). Chrysoberyl (70 gp).


Social Check DCs


Geva Brixton, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears suspenders and grey workpants. Her shirt is green, and she wears a heavy grey leather apron most of the time, marred by sweets. Her hair is silver and curly. Her face is scarred and worn.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.

Motivation: She is compelled to act according to her religious beliefs; and wants to raise her children well

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Geva Brixton, Female Human Warlock 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)7 (-2) 16 (+3)17 (+3)
Skills Investigation +0, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp. 2 Holy water.


Social Check DCs


Elegant In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her yellow fur is kept up in a ponytail inside a deerstalker hat. Her eyes, though not visible through her cowl, are amber.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She is the product a well kept family trust fund and as such has never really known need. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Insomniac, Impulsive. Bonds: Attractive, Rich, Criminal record. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Elegant In the Wind, Female Tabaxi Commoner 10
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 32 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)16 (+3) 14 (+2)19 (+4)
Skills Arcana +7, Religion +7
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Terran
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 160 pp. Banded agate (11 gp). Jasper (20 gp). Azurite (11 gp). Black opal (600 gp). Violet garnet (600 gp). Fire opal (600 gp). Alexandrite (600 gp).


Social Check DCs


Oren Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He carries with him a set of axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Oren Glenfellow, Male Halfling Sorcerer 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ghaliver Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Barkeep uniform. His hair is auburn and curly. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his father.

History: Ghaliver hails from a village terrorized by dire rats. He was taken from his home at a very young age. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Enemies, Slave. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Ghaliver Hogcollar, Male Halfling Sorcerer 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)16 (+3) 11 (+0)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Orc, Auran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 100 gp.


Social Check DCs


Bilga Wesley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her skin is fair and her fingers are delicate and long. Her red hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is business-like. She takes instructions and follows them to the letter. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her mother and her sister before her, after school she went straight into learning to become a Brewer. She then took over the family business and is one of the better Brewer for hire.

Motivation: Revenge; and she'd like to take her coworkers down a peg

Ideals: Professionalism, Impeccable. Bonds: Military, Job, Enemies. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

Bilga Wesley, Female Half-Orc Aristocrat 1
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mardnab Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light blue in addition to tight pants, and she perpetually has her longbow ready. Her silver hair is heavily combed to the right. Her amber eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. She is a ruthless business woman, a trait she acquired from her mother.

History: Mardnab was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a soldier and died while she was still young. Mardnab was left her mother's suit of armor and trained in its use and care. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Addict. Bonds: Poor, Military, Enemies. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Mardnab Garrick, Female Gnome Warlock 14
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 122 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Arcana +6, Performance +6
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 800 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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