Hecat Cacophony, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, she is not a threatening figure. She keeps her chestnut hair in a flapper bob. She has a tattooed face.
Personality: She is a hateful person. She taunts others and blames them for her problems. Further she is a bit of a stoner and is frequently out of it.
History: Hecat was born with her father's beautiful face. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac
Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Attractive, Criminal record. Occupation: Locksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp.
Bethrynna Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on her belt. She wears her brown hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Bethrynna is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born in a small plains village. Bethrynna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and to protect her home
Bonds: Adventurer, Attractive, Guardian, Family, Nature. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Ahinar Iathrana, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her blonde hair is drawn into a tight pony tail with a card scrunchie. Her eyes are amber and catlike.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Ahinar studied abroad. She moved out east to avoid the crime she committed. She now mingles about in high society.
Motivation: She is a bit of a kleptomaniac; and she is greedy
Ideals: Logical, Gifted. Flaws: Insomniac. Bonds: Rich, Criminal record. Occupation: Armorer
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 13000 cp.
Avelina Kelsey, Female Human [Permalink]
Personal [hide]
Description: She wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. Sporting a golden mohawk this woman's hair draws a lot of attention. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She dislikes all the random violence that takes place in the south. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 4 years later her spouse died after the birth of her son. Heartbroken, Avelina never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She is compelled to act according to her religious beliefs; and human compassion
Ideals: Pacifist. Bonds: Attractive, In love, Religious, Mentor. Occupation: Crown-heir
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp.
Habor Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is typically in his Bounty Hunter uniform. His hair is red and very short. His red eyes lackadaisically let the world flow into them.
Personality: Habor is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He became a Bounty Hunter soon after.
Motivation: He is content; and he seems to be bored by most things
Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Job, Slave. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 36 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 5 (-3) | 16 (+3) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Terran, Celestial, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +8
Possessions: 400 gp. White pearl (40 gp). Bloodstone (20 gp).
Ida Kensley, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her hair is long and white with streaks of chestnut, and is pulled back with small grey clips. She wears round tiny glasses practically rammed into her face.
Personality: She loves telling others what to do and how they should feel about things. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Ida lived on a farm with her mother, near the main road leading to a nearby town. She was taken from her home at a very young age. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is currently in port desperately looking for someone to get her out; and doesn't want to be a weaver and was forced into it by her family
Ideals: Opinionated. Bonds: Slave, Family. Occupation: Weaver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 5 (-3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
Possessions: 5000 cp. Moss agate (6 gp).
Sethrekar Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His crest is white and curly. His skin is flawless and his gold eyes scan people very quickly.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Justice. Bonds: Immigrant, Attractive, Rich. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 61 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 15 (+2) | 12 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 8000 gp. 1 Medium magic item.
Yvonne Watson, Female Human [Permalink]
Personal [hide]
Description: She wears a grey vest and prefers blue and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair is well kept. Her eyes are blue.
Personality: Overbrimming with self-confidence, Yvonne isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born in a small desert village. In her 12th year, her parents were killed by a orcs raid, leaving Yvonne alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world; and a deep hatred of orcs
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
River Running, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'10" western man, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has moderate length gray fur. His hazel unseeing eyes seem to look past you.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. Further he is a bit of a stoner and is frequently out of it.
History: River was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Disease, Racist, Addict. Bonds: Attractive, Job. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 100 gp. Sard (70 gp).
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