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NPC Generator

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Advanced [show]


Uraim Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, brown, dusty cloak. His red hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Uraim took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Nature, Debt. Occupation: Miner

Voice: Whispers

Attributes [hide]

Uraim Brazzik, Male Dwarf Fighter 12
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 92 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)9 (-1) 9 (-1)18 (+4)
Skills History +3, Survival +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Deep blue spinel (500 gp). Red-brown spinel (100 gp). White pearl (100 gp). Azurite (11 gp). Deep blue spinel (500 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dabbledob Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of sais on his belt, each one with a amethyst on the hilt. His head has been shaved. His brown unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Dabbledob abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly, Disease, Depressed. Bonds: Adventurer. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Dabbledob Welber, Male Gnome Druid 2
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 100 gp. 4 Holy water.


Social Check DCs


Tenena Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears bulky tan painted plate armor. She has moderate length chestnut hair. Her face is scarred and worn.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Tenena is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in the west her family was never financially stable. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: An old rival family wants her found; and to reunite with her absent father

Flaws: Ugly, Mundane, Secretive. Bonds: Family, Poor. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tenena Pilwicken, Female Gnome Adept 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 8 (-1)13 (+1)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Seven Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. He has styled his beige fur well, parting it to the left. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and to end his boredom

Ideals: Optimist. Flaws: Ugly, Shy, Mundane. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Seven Thunder, Male Tabaxi Monk 8
Medium (6'2") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dadalan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear green tank tops with brown pants. His silver crest is unkempt and raggedy. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Dadalan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Sculptor like his father before him.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Dadalan Lhamboldennish, Male Dragonborn Commoner 10
Medium (6'7") Dragonborn, Neutral Good (CR 10)
Armor Class 11
Hit Points 15 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)17 (+3) 11 (+0)14 (+2)
Skills Arcana +7, Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +4

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A delicate silver chain set with a tourmaline (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A necklace of small pink pearls (3000 gp).


Social Check DCs


Patrick Marston, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying silver hair a little too much giving a sharp silver color. This green eyed easterner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered east to less war torn lands. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Fearful, PTSD. Bonds: Poor, Slave, Criminal record. Occupation: Beggar

Voice: American accent

Attributes [hide]

Patrick Marston, Male Human Cleric 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Stealth +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Zircon (40 gp).


Social Check DCs


Kody Adley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His hair is short and black. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Sculptor profession.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He inherited the family business which he has now maintained for 14 years.

Motivation: To be a Sculptor again; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Kody Adley, Male Human Warrior 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Intimidation +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 130 gp. Black velvet mask with numerous citrines (170 gp).


Social Check DCs


Pirithin Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly scythes and spears. He wears his silver hair up in a very large beehive style do. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Persistence, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Pirithin Copperkettle, Male Halfling Barbarian 16
Small (3'1") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 107 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)18 (+4) 17 (+3)10 (+0)
Skills Investigation +9, Nature +9
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Infernal, Undercommon, Gnome
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 9000 gp. Star ruby (500 gp). Fiery yellow corundum (500 gp). Silver pearl (60 gp). Zircon (80 gp). Bloodstone (80 gp). Golden yellow topaz (400 gp). Golden pearl (60 gp). Blue star sapphire (500 gp). Banded agate (6 gp).


Social Check DCs


Rimmon Deft, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple tan line shooting up and back down. He has a moderate pudge and is not very fit. His chestnut hair is braided into rings. His silver unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Guard, his father struggled to pay the bills. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions

Flaws: Disease. Bonds: Religious, Poor, In love. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Rimmon Deft, Male Tiefling Fighter 2
Medium (5'9") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp. Silver comb with moonstones (100 gp).


Social Check DCs

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