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NPC Generator

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Advanced [show]


Ilde Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many red ritualistic tattoos. She wears dark leathers with embroidery. Her hair is brown and very short. Her eyes are likewise gray.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the east, but her parents moved at a very young age to the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Crown-heir for the past few years.

Motivation: Wants to have a good time and be beloved; and she is unsatisfied with her job

Ideals: Joker, Optimist. Bonds: Immigrant, Job. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Ilde Gorunn, Female Dwarf Bard 5
Medium (4'2") Dwarf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 36 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs


Astar Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized jet on his right hand. He keeps his blue hair in a pixie cut. His eyes are silver and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Rich, Religious, In love, Adventurer. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Astar Hope, Male Tiefling Warrior 5
Medium (6'7") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)11 (+0) 10 (+0)18 (+4)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dynamic Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is dressed in earthy colors with a brown and red handkerchief worn on her left side. She wears a deerstalker hat to cover her moderate length yellow fur. She wears round tiny glasses practically rammed into her face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now spends her time doing works of charity.

Motivation: Money/treasure.

Ideals: Philantrophist. Bonds: Job, Rich, Immigrant. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dynamic Of Clay, Female Tabaxi Druid 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills History +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp. 1 Alchemist’s fire.


Social Check DCs


Euphemia Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear flannel. Her hair is auburn and curly. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is witty, but her monotone delivery comes off as unnerving Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in a small village she learned the ways of the warrior from her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Jeweler for the past few years.

Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult.

Ideals: Joker, Fighting. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Euphemia Honeypot, Female Halfling Commoner 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Bertram Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear violet clothing when he does not wear armor. He sports a long silver beard, and similarly colored long hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. He struck the Assassin job and began his own company from there.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and regain custody of his daughter

Ideals: Joker, Persistence. Flaws: Addict. Bonds: Job, Mentor, Family. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Feeny, Male Half-Elf Aristocrat 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Bundrigo Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a white suit, black shirt, and brown tie. He wears his silver hair down. His eyes are likewise gray. His teeth are white and perfect.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Bundrigo lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Justice. Flaws: Forgetful. Bonds: Immigrant, Attractive, Family. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Bundrigo Tallfellow, Male Halfling Druid 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 13 (+1)6 (-2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Auran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Silver comb with moonstones (200 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Semyaza Loathe, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has no hair. Her silver eyes dart from person to person to random spaces in the air.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Flattery will make her almost putty in your hands.

History: She was born blind and as such lacked many opportunities for work. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Ugly, Selfish, Disease. Bonds: Nature. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Semyaza Loathe, Female Tiefling Cleric 15
Medium (5'4") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 65 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +5, Medicine +7
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 2000 gp. Golden yellow topaz (1000 gp). Lapis lazuli (16 gp). Peridot (20 gp). Golden yellow topaz (1000 gp). Sardonyx (20 gp). Rock crystal (20 gp). Rose (20 gp). Rich purple corundum (500 gp). Rock crystal (20 gp). Golden pearl (120 gp). Lapis lazuli (16 gp). Moss agate (16 gp). Azurite (16 gp). Fiery yellow corundum (500 gp). Silver pearl (120 gp). Aquamarine (1000 gp). Brown diamond (7000 gp). Silver pearl (120 gp). Red spinel (120 gp). Canary diamond (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his auburn hair in a flapper bob. His gray unseeing eyes seem to look past you.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Disease, Insane, Impulsive. Bonds: Rich, Immigrant. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Rolf Heiser, Male Human Druid 11
Medium (5'7") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1800 gp.


Social Check DCs


Frouse Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered spear and tarnished club as well. His blonde hair is lengthy and is close to two feet long. His half smiles and brown eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Banker, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting. Flaws: Impulsive. Bonds: Poor, Attractive, Job. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Frouse Munggen, Male Gnome Wizard 6
Small (3'5") Gnome, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 300 gp.


Social Check DCs

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