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NPC Generator

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Advanced [show]


Balifra Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is typically in her Interpreter uniform. Her blonde hair is styled in orderly dreadlocks. Her fierce blue eyes like to dwell on things.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has set out to sabotage the competition.

Motivation: Wants to raise her children well; and to reunite with her absent father

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Balifra Strongheart, Female Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)9 (-1) 9 (-1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp.


Social Check DCs


Zykroff Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Dilettante. She carries with her a set of spears on her belt, each one with a sapphire on the hilt. Her crest is blue and curly. Her eyes are red and she is always smoking a pipe.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Gifted from a young age, Zykroff studied abroad. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying brother.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Fighting, Joker, Gifted. Flaws: Fearful. Bonds: Family. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Zykroff Argenthrixus, Female Dragonborn Aristocrat 6
Medium (6'2") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Tethren Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of magic around his neck, and a falchion on his belt, he is not a threatening figure. He has moderate length silver hair. His silver eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tethren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Gifted, Justice, Logical. Flaws: Insane. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Tethren Haunted, Male Tiefling Sorcerer 4
Medium (6'10") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Cloud Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white fur, when down, is lengthy. His thin eyebrows rest above his beady hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich southern family. After coming to the age of reason, Cloud took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Cloud Of Clay, Male Tabaxi Ranger 15
Medium (6'7") Tabaxi, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 122 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 8 (-1)13 (+1)
Skills Performance +6, Religion +7
Senses Passive Perception 9
Languages Common, Terran, Auran
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Old masterpiece painting (1100 gp). Old masterpiece painting (1100 gp). Gold dragon comb with red garnet eye (1400 gp). Jeweled electrum ring (3000 gp). A small bag of saffron. (10 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Carved bone or ivory statuette (10 gp). Large well-done wool tapestry (400 gp). Jeweled anklet (4000 gp). 1 Medium magic item.


Social Check DCs


Tervaround Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear flannel. She wears her chestnut hair down. She has a dull look in her hazel eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a ruthless business woman, a trait she acquired from her mother.

History: Tervaround lived on a farm with her mother, near the main road leading to a nearby town. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since lost track of the people in her past.

Motivation: She wants to get laid; and wants to raise her children well

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Family, In love, Has a crush. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Tervaround Miggledy, Female Gnome Bard 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)10 (+0) 10 (+0)15 (+2)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Banded agate (5 gp). Peridot (20 gp). Pink pearl (60 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Charles Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His long chestnut hair reaches down to his waist. His eyes are likewise blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To share knowledge with the world.

Ideals: Passionate, Logical. Flaws: Disease. Bonds: Adventurer, In love. Occupation: Miller

Voice: Stutters

Attributes [hide]

Charles Ariessus, Male Half-Elf Ranger 9
Medium (5'10") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Medicine +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1600 gp. A necklace of small pink pearls (3000 gp). Jeweled anklet (1000 gp).


Social Check DCs


Naal Aloro, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has red hair. His hazel eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Flaws: Shy, Disease. Bonds: Attractive, Guardian, Military. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Naal Aloro, Male Elf Paladin 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 5 (-3)15 (+2) 14 (+2)7 (-2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Theodoric Vance, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown wide-brimmed hat and brown clothes. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a logical person and will generally grow upset if things defy logic and science.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Theodoric has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Disciplined, Logical. Flaws: Disease, Fearful. Bonds: Attractive, Rich. Occupation: Layabout

Voice: French accent

Attributes [hide]

Theodoric Vance, Male Human Sorcerer 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 27 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Deception +4, History +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 270 pp. Blue sapphire (1000 gp). Alexandrite (600 gp). Moss agate (11 gp). Deep green spinel (160 gp). Jet (160 gp). Golden yellow topaz (600 gp).


Social Check DCs


Ronwe Decorum, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has moderate length blue hair. Her eyes are a pleasant red.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Ronwe hails from a village terrorized by dire rats. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality.

Ideals: Persistence. Flaws: Secretive. Bonds: Adventurer, Poor, Enemies. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Ronwe Decorum, Female Tiefling Warlock 4
Medium (5'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 500 gp. Rose (60 gp). Chalcedony (60 gp).


Social Check DCs

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