Nurkara Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears professional attire. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are a pleasant gray.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She enjoys reading and quiet.
History: Nurkara was born the youngest of three triplets. She was an apprentice working in her father's forge. She became a Glassblower soon after.
Motivation: Expand her business; and to unite with her brother
Ideals: Philantrophist, Logical. Bonds: Attractive, Family, Job. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 210 gp.
Pog Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Bounty Hunter. He wears a Stetson hat to hide his balding. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and to share knowledge with the world
Ideals: Athletic, Optimist, Gifted. Flaws: Disease. Bonds: In love, Immigrant. Occupation: Bounty Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 77 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Sylvan, Draconic, Ignan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +5
Possessions: 3000 gp. Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orryn Turen, Male Gnome [Permalink]
Personal [hide]
Description: A 3'4" northern man, he wears a robe, a symbol of the sun god around his neck, and a trident on his belt. He wears his silver hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Orryn has worked very hard to control his curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orryn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Enemies, Rich. Occupation: Junk Dealer
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Druidic, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Euphemia Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 2'11" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear white pants and tee shirts. She has moderate length white hair. She is very pretty but has cold, dead eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the east her family was never financially stable. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against gnolls
Flaws: Greedy, PTSD. Bonds: Attractive, Enemies, Poor. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 8)
Armor Class 16
Hit Points 19 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: Star ruby (400 gp). Brown-green garnet (120 gp). Brown-green garnet (120 gp). Moss agate (15 gp). Black pearl (1500 gp). Aquamarine (1500 gp).
Smoking Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fancy pastel suit. He wears his red fur up. His eyes are hazel and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.
Motivation: To reunite with his absent mother; and he has comitted a past crime that haunts him to this day
Ideals: Optimist. Bonds: Attractive, Adventurer, Rich, Criminal record, Family. Occupation: Stylist
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Seraphina Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she likes to wear ponchos typically of a light white in addition to tight pants. Her silver hair is unkempt and raggedy. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: From birth she was tutored by a cruel and relentless mentor. She was taken from her home at a very young age. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Slave, Mentor. Occupation: Adventurer
Voice: Australian accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 67 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +2
Possessions: 600 gp.
Mordai Pride, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an entirely green suit with red socks and a vest with buckled shoes. His silver hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.
History: Mordai lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Sensitive. Bonds: Family, Rich. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 290 gp.
Trail In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears tattered old clothes. Her lavender fur is thinning but still full. She has amber eyes.
Personality: She is overprotective of those who hire her services. She is a font of random trivia from the lore and stories she has discovered
History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Healer work with an outfit from a few towns over. Healer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and to clean up the streets
Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Poor, Job. Occupation: Healer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 40000 cp. Fire opal pendant on a fine gold chain (700 gp). Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).
Jak Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, wearing white shirts, loose pants, and blazers most of the time. With a patchy silver beard and wild silver hair. His eyes are a pleasant green.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Further he is a bit of a stoner and is frequently out of it.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Shy, Addict. Bonds: Attractive, Religious, Mentor. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 6000 sp. 1 Good lock. 1 Backpack.
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