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NPC Generator

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Advanced [show]


Raymond Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his violet robe and has his scythe always slung over his shoulder. His hair is red and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 7 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Mortician.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a mortician and was forced into it by his family

Flaws: Shy, Impulsive. Bonds: Immigrant, Job, Family. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Raymond Sharps, Male Half-Elf Rogue 7
Medium (4'11") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)18 (+4) 10 (+0)11 (+0)
Skills Investigation +7, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Ignan, Abyssal, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cora Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a red coat over a grey low-cut shirt, and a wide-brimmed hat upon her head. She wears her golden hair up. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is calm most of the time but flees social interaction. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Cora was raised in a hard working conservative environment. Cursed with unlife at a very young age, Cora has worked very hard to control her curse. She's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: To be a Mercenary again; and balancing her hectic life and new ruler responsibilities is difficult

Flaws: Ugly, Shy, Forgetful, Disease. Bonds: Job. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Cora Goldfound, Female Halfling Sorcerer 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp. Citrine (20 gp). Star ruby (700 gp). Chrysoberyl (120 gp).


Social Check DCs


Galiena Anderton, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has a moderate pudge and is not very fit. With wild silver hair. She has a tattooed face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a ruthless business woman, a trait she acquired from her mother.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Galiena took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Retire the richest woman in the west; and to protect her home

Ideals: Entrepeneur, Gifted. Flaws: Sensitive. Bonds: Guardian. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Galiena Anderton, Female Human Paladin 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)18 (+4) 8 (-1)16 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Elven, Giant, Sylvan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Malachite (6 gp).


Social Check DCs


Mardnab Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'4" when asserting herself. She wears her black hair up in a very large beehive style do. Her eyes are amber and she is always smoking a pipe.

Personality: Overbrimming with self-confidence, Mardnab isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. Her job bores her to no end. She has decided to make it more interesting.

History: From birth she was tutored by a cruel and relentless mentor. She moved out north to avoid the crime she committed. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Bonds: Attractive, Adventurer, Criminal record, Mentor. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Mardnab Nackle, Female Gnome Fighter 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 19 (+4)8 (-1) 10 (+0)12 (+1)
Skills History +1, Nature +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 400 sp.


Social Check DCs


Theobald Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large violet mantle and cape that has been intricately interwoven into his brown robe. He has a small bristly mustache and wavy brown hair. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Theobald Ofandrus, Male Half-Elf Commoner 4
Medium (5'3") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Giant, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Theobald Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy yellow pantaloons and a blue scarf. His silver hair is styled in orderly dreadlocks. He has gleaming, smiling blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world; and halfling compassion

Ideals: Joker, Logical. Flaws: Racist. Bonds: Immigrant, Mentor. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theobald Holimion, Male Half-Elf Druid 5
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 6 (-2)14 (+2) 9 (-1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Terran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Moonstone (50 gp). Blue quartz (10 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Maagog Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. His long scarlet crest is drawn into a two foot long braid. His gold eyes peer out from beneath his top black hat.

Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.

History: He got into the Interpreter business at a young age. He helped his father out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Persistence. Flaws: Selfish. Bonds: Job, Family. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Maagog Nemmonis, Male Dragonborn Expert 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 73 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 19 (+4)15 (+2) 7 (-2)6 (-2)
Skills Nature +5, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 2000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Black velvet mask with numerous citrines (70 gp).


Social Check DCs


Arannis Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, marred by beers. He wears a small hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are hazel.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical, Fighting. Flaws: Ugly, Disease. Bonds: Rich, Nature. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Arannis Rothenel, Male Elf Bard 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 5 (-3)6 (-2) 11 (+0)10 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Cloak Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman is typically in her Dyer uniform and is in decent physical shape. She wears a top hat to cover her moderate length yellow fur. She has yellow eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses divination through singing.

History: Cloak hails from a village terrorized by goblins. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has worked as a Dyer like her father before her.

Motivation: Further expansion of business; and expand her business

Ideals: Gifted. Flaws: Shy. Bonds: Job, Enemies, Religious. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Cloak Buttons, Female Tabaxi Commoner 10
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Athletics +5, Insight +4
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4

Possessions: 220 pp. Chrysoprase (20 gp). Jade (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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