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NPC Generator

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Advanced [show]


Duergath Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean brown cloak covering his clean studded leather. He has shaved his head bald. He has several tiny aquamarine earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: He was born into a rich family. His mother was a soldier and died while he was still young. Duergath was left his mother's suit of armor and trained in its use and care. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Joker, Persistence. Bonds: Rich, Military, Immigrant. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Duergath Rumnaheim, Male Dwarf Commoner 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 20 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)9 (-1) 18 (+4)14 (+2)
Skills Nature +3, Persuasion +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0

Possessions: 4000 gp. Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold and topaz bottle stopper cork (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (100 gp). Silver chalice with lapis lazuli gems (110 gp). 1 Minor magic item.


Social Check DCs


Markosian Murder, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in an above average manner. Her hair is red, silky, and of moderate length. Her eyes are white and she is always smoking a pipe.

Personality: She snorts whenever she laughs or is feeling confident. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has dedicated herself to building a better village for her children.

Motivation: Meet up once more with her childhood friend.

Ideals: Entrepeneur. Bonds: Attractive, Has a crush, Adventurer. Occupation: Dyer

Voice: French accent

Attributes [hide]

Markosian Murder, Female Tiefling Commoner 1
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Iolite (20 gp). 1 Masterwork Musical instrument.


Social Check DCs


Lone Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His fur is greying and his face has many wrinkles. His amber eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Lone was left his mother's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Ideals: Joker. Flaws: Fearful. Bonds: Poor, Military. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Lone Blossom, Male Tabaxi Wizard 1
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Willow Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a red vest and prefers violet and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Willow was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Willow Goodbarrel, Female Halfling Aristocrat 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Neega York, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'0" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her tied-back hair is blonde. Her eyes, though not visible through her cowl, are hazel.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Neega lived on a farm with her mother, near the main road leading to a nearby town. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and find a way to reverse the transformation of her sister

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Neega York, Female Half-Orc Bard 1
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 50 gp. Pink pearl (80 gp).


Social Check DCs


Frug Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left leg appears badly burned and disfigured. He has wavy golden hair. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic, Shy. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Frug Ironhide, Male Gnome Adept 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 7000 cp.


Social Check DCs


Warryn Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports blue clothing, slightly heavier than average wear. His deerstalker hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he has a crush on the local soapmaker

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Warryn Humplebumple, Male Gnome Bard 5
Small (3'3") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Medicine +6, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 30000 cp. Red spinel (60 gp). Rich purple corundum (600 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Ramsay, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown shirt with thin white vertical stripes and blue pants and is in decent physical shape. Her hair is always cut to a buzz. She has gray eyes and a brown hat with a white feather.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also has developed a complete distrust of the Dyer profession.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Fletcher like her mother before her.

Motivation: A strong sense of loyalty to Tabaxi people; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Job, Attractive. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Williamina Ramsay, Female Human Aristocrat 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 18 (+4)13 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 14
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Right-Handed Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a brown armored body suit, with a simple tan line shooting up and back down. Her lavender fur is thinning but still full. Her yellow unseeing eyes seem to look past you.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Right-Handed was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Brewer. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Blacksmith again.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Right-Handed Shoe, Female Tabaxi Monk 1
Medium (5'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)12 (+1) 12 (+1)18 (+4)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 160 gp.


Social Check DCs

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