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NPC Generator

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Advanced [show]


Nadarr Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing, and he perpetually has his halberd ready. His blue crest is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: Nadarr was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Gifted. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Nadarr Kimbatuul, Male Dragonborn Aristocrat 17
Medium (6'4") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 113 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 18 (+4)13 (+1)
Skills Performance +7, Survival +10
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2

Possessions: 8000 gp. Gold dragon comb with red garnet eye (1600 gp). Finely wrought small gold bracelet (60 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.


Social Check DCs


Balimaar Lester, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is long and silver with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His eyes are amber.

Personality: A skeptical and narcissistic man, Balimaar's first love is himself. His second love is also himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Sculptor, his mother struggled to pay the bills. A gifted student he started as a Sculptor, but he got bored and became a Tanner. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.

Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Bonds: Family, Poor, Job. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Lester, Male Human Bard 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills History +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 100 gp. Obsidian (8 gp). 1 Masterwork Common Melee.


Social Check DCs


Brakka Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She has the majority of her body covered in plate. She keeps her long black hair kept up in a rat tail. Her green eyes have a joyful gleam in them most of the time.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to make almost anything out of random pieces of junk.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has achieved small success as a Courier.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Bonds: Job, Slave, Adventurer. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Brakka Marlee, Female Half-Orc Paladin 7
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Onyx (30 gp).


Social Check DCs


Robert Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. His silver hair has been sun bleached extensively. His eyes are blue and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Robert was born the youngest of three triplets. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Robert's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Impulsive. Bonds: Family, Rich, Enemies. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Robert Withrethin, Male Half-Elf Expert 12
Medium (4'9") Half-Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 39 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Insight +5, Stealth +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Azurite (12 gp). Hematite (12 gp). Chrysoprase (50 gp). Hematite (12 gp). Tiger eye turquoise (12 gp). Star ruby (600 gp). Violet garnet (1100 gp). Blue quartz (12 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his right hand. His hair is greying and his face has many wrinkles. His violet eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Tabaxi culture. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful brothel owner made him what he is. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Tabaxi compassion.

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, In love, Mentor. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Efferil Goltorah, Male Half-Elf Adept 10
Medium (5'10") Half-Elf, Neutral Good (CR 10)
Armor Class 8
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Giant, Gnome
Attacks Melee +2 / 3d6-2, Ranged +2 / 3d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 1400 gp. Rose (70 gp). White opal (700 gp). Jasper (70 gp).


Social Check DCs


Thea Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a long, red, dusty cloak. She carries with her a set of greataxes on her belt, each one with a ruby on the hilt. She has wavy brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic woman, Thea's first love is herself. Her second love is also herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Thea was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Impeccable. Flaws: Insane, Impulsive. Bonds: Poor, Adventurer. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Thea Tosscobble, Female Halfling Commoner 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Fire opal pendant on a fine gold chain (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morana Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is well dressed, constantly wearing a grey suit, violet shirt, and blue tie. Her brown hair is cut short with large spiked bangs in the front. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She acts crazy and hedonistic. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to loving parents in a slum to the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her absent mother

Ideals: Fighting. Flaws: Hedonist, Forgetful. Bonds: Attractive, Poor. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Morana Graybeard, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 10 (+0)5 (-3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 700 sp.


Social Check DCs


Warryn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He keeps his long silver hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Warryn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by illithids. Warryn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Warryn Horcusporcus, Male Gnome Fighter 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 10
Languages Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Great On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'9". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She sports a flattop fur cut. Her copper eyes have a joyful gleam in them most of the time.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with finding treasure.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cursed with unlife at a very young age, Great has worked very hard to control her curse. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural human artifacts is her passion

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Adventurer, Military. Occupation: Server

Voice: German accent

Attributes [hide]

Great On the Water, Female Tabaxi Rogue 10
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 59 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Intimidation +6, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 9000 sp.


Social Check DCs

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