Marbas Delight, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he very much looks the part of a Carter. He keeps his long white hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Marbas was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Carter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Mundane. Bonds: Job, Attractive, Criminal record. Occupation: Carter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 3 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp.
Gunter Brandon, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is renowned for his bright grey suits and hats. His golden hair is singed and shortened. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of northern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gunter's homeland. Gunter decided to take the middle way and become a bodyguard. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Immigrant, Rich. Occupation: Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 50 gp. 1 Small steel mirror.
Herleva Stapleton, Female Human [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She likes to wear brown tank tops with black skirt. Her blonde hair is smooth and relatively long. She is baby faced.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When she was but 6 years old her parents immigrated from the south. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She moves from town to town, unable to find a place to settle.
Motivation: Many dire rats want her driven away.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp. Blue quartz (14 gp).
Jezean Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. Her red crest is long and unkept. She wears crescent spectacles with a black brim.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Gifted from a young age, Jezean studied abroad. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted arcane powers by her dying brother.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Athletic, Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Barkeep
Voice: Low range voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 700 gp. 1 Minor magic item.
Eridred Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears just a grey suit. Her white hair is drawn into a tight pony tail with a cross scrunchie. Her blue eyes have a joyful gleam in them most of the time.
Personality: Eridred is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She got into the Jeweler business at a young age. Eridred liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She then took over the family business and is one of the better Jeweler for hire.
Motivation: Wishes to resurrect an old love; and she is unsatisfied with her job
Ideals: Extrovert, Optimist. Bonds: Job, Nature, In love. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 7000 cp. Amethyst (120 gp).
Tagga Tenley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her skin is fair and her fingers are delicate and long. Her blonde hair is lengthy. Her gray eyes peer out from beneath her broad white hat.
Personality: Tagga hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Flattery will make her almost putty in your hands.
History: Tagga was born with her father's beautiful face. Like her father and her sister before her, after school she went straight into learning to become a Adventurer. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Many brigands want her driven away; and wants to open a new tavern
Ideals: Artistic, Persistence. Flaws: Selfish. Bonds: Attractive, Job, Enemies. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: Just what you see.
Nykkan Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his dagger ready. His rusty crest is thinning but still full. He is baby faced.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also hits on women, regardless of circumstances.
History: He was born at the edge of vast mountains. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: To settle down with his crush.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Nature. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 19)
Armor Class 11
Hit Points 121 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +10 / 5d8+4, Ranged +7 / 5d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1800 pp. Aquamarine (1200 gp). Obsidian (7 gp). Aquamarine (1200 gp). Canary diamond (3000 gp). Golden yellow topaz (1200 gp). Rhodochrosite (7 gp). Carnelian (60 gp). Onyx (60 gp). Obsidian (7 gp). Star rose quartz (60 gp). Banded agate (7 gp). Red spinel (60 gp). Golden pearl (60 gp). Amber (60 gp). Tiger eye turquoise (7 gp). Moss agate (7 gp). Violet garnet (1200 gp). Moss agate (7 gp). Onyx (60 gp). Tiger eye turquoise (7 gp). Freshwater pearl (7 gp). Silver pearl (60 gp). Deep blue spinel (1200 gp). Peridot (60 gp). Banded agate (7 gp). Moonstone (60 gp). Aquamarine (1200 gp). Eye agate (7 gp). Bloodstone (60 gp). 1 Major magic item.
Lerissa Despair, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a simple green robe with black stripes complete with hood. Her purple hair is unkempt and raggedy. Her eyes are black and beady.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Lerissa was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help
Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Adventurer. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 58 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +5
Possessions: 2000 gp.
Melissa Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a faded coat and loose pants complete with broad hat. Her skin is also unnaturally pale. Her hair is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She can't help but pocket interesting objects she comes across
History: The child of northern immigrants she idolized her father. She dropped out of school before completing her studies. Recently she has begun working with bootleggers and crooks.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
Possessions: 600 gp. White pearl (90 gp). Silver pearl (90 gp). Jet (90 gp). Black star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
