Myria Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she typically wears a sleeveless long coat of deep red leather and dull blue iron scale mail. Her black hair, when down, is lengthy. Her violet eyes are slightly larger than normal.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is used to getting what she wants. In part because she is a meticulous planner.
History: Sold as a small child to a wizard, Myria was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants her found; and revenge
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 35 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 30000 cp. Golden yellow topaz (200 gp). Violet garnet (200 gp). Red spinel (90 gp). Aquamarine (200 gp).
Shadow Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His fur is yellow and curly. He wears an eyepatch.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Slave, Religious. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 60 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Undercommon, Auran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +6
Possessions: 90 pp. Golden pearl (120 gp). Golden pearl (120 gp). Banded agate (13 gp). 1 Minor magic item.
Drenna Skelton, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'6" and does not wear sleeves and tends to eschew shirts when she can avoid it. Her right leg appears badly burned and disfigured. Her hair is black and curly. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She dropped out of school before completing her studies. Now she works as a music tutor during her time off.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Gifted, Joker, Artistic, Logical. Occupation: Dyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Alice Law, Female Human [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame, and sports empty pouches on her belt. Her golden hair is cut jaggedly and amateurishly. Her gray unseeing eyes seem to look past you.
Personality: Alice is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is harsh and unforgiving.
History: She was born in a small forest village. Alice was born on a far eastern forest where she grew up under the tutelage of her father, an expert Map Maker. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and wants her loneliness to end
Ideals: Extrovert. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Grigi Reed, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman prefers to wear white clothing when she does not wear armor. Her hair is brown, silky, and of moderate length. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and expand her business
Ideals: Joker, Artistic. Flaws: Greedy. Bonds: Attractive, Adventurer, Job. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 26 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Giant, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Silver chalice with lapis lazuli gems (50 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dadalan Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. He has done his best to style his brass crest to look like a famous performer. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west to a Map Maker, Dadalan learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Forgetful, Racist. Bonds: Job, In love. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 36 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 17 (+3) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Goblin, Celestial
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. Rose (30 gp). Carnelian (30 gp). Lapis lazuli (11 gp).
Joan Wallace, Female Human [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears tight fitting clothing which further accentuates her frame. She has a long golden ponytail with little hanging trinkets. She has green eyes and a grey hat with a blue feather.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: A powerful wizard made her what she is. Joan liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and to end her boredom
Ideals: Optimist, Philantrophist. Bonds: Attractive, Mentor, Nature. Occupation: Bather
Voice: Irish accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Red spinel (100 gp).
Flask Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His cinnamon fur is drawn into a tight pony tail with a skull scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Flask grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Gifted. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 cp. Finely wrought small gold bracelet (80 gp).
Williamina Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a perfectly clean shirt and pair of pants. She keeps her long red hair kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is lazy, self-centered, vain, and jealous.
History: She was born in a small desert village. She went to a religious school and was inspired by the priests there in charitable deeds. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She seems to be bored by most things; and to end her boredom
Flaws: Antagonistic, Selfish, Mundane. Bonds: Attractive, Nature, Religious. Occupation: Mortician
Voice: Italian accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 53 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
