Hadwisa Milton, Female Human [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her flail, and she perpetually has her flail ready. Her brown hair is unkempt and raggedy. She wears round tiny glasses practically rammed into her face.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the north her family was never financially stable. Hadwisa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Hadwisa decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadwisa fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A rival would like her out of the picture.
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Mercenary
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 54 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1000 gp. Iolite (40 gp). Amethyst (80 gp). Black pearl (900 gp).
Phann Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a blue vest and prefers grey and green shirts. Her boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on her belt. Her brown hair is slicked back into a classic pompadour. She wears large thick round spectacles.
Personality: She is fixated on the number 63. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.
History: Gifted from a young age, Phann studied abroad. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.
Motivation: To prove her worth to the world; and money/treasure
Ideals: Gifted. Flaws: Ugly, Insane, Impulsive. Bonds: Rich. Occupation: Performer
Voice: Spits words with contempt
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 29 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 10000 sp. Moss agate (14 gp).
Arumawann Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear flannel. His brown hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are green.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of western immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He moves from town to town, unable to find a place to settle.
Motivation: A rival would like him out of the picture; and he has passion for adventuring and risk
Flaws: Shy. Bonds: Family, Immigrant, Adventurer, Criminal record. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 13)
Armor Class 12
Hit Points 75 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Halfling, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. Banded agate (6 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leucis Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'3" and is renowned for his bright green suits and hats. His right leg appears badly burned and disfigured. His blue hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: Eccentric and domineering, Leucis will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his mother's forge. He has achieved small success as a Architect.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Extrovert. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 11)
Armor Class 11
Hit Points 17 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 290 pp. A miniature golden chest with tiny emeralds lining the top (160 gp).
Vapula Glee, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has a moderate pudge and is not very fit. Her hair is short and blue. Her gold unseeing eyes seem to look past you.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a great chef.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Vapula was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Vapula's mother didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and she is content
Ideals: Professionalism, Gifted. Flaws: Disease, Antagonistic, Mundane. Occupation: Painter
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 13)
Armor Class 9
Hit Points 74 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
Possessions: 3000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp).
Andry Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a white armored body suit, with a simple blue line shooting up and back down. Her whole body is exceptionally muscular. Her hair, while still mostly silver, has prominent grey streaks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Animals are drawn to her, and she is able to talk to them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.
Motivation: To reunite with her old friends.
Ideals: Philantrophist, Gifted. Bonds: Immigrant, Attractive. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 26 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 800 gp. Moonstone (40 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elegant Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears baggy pastel pantaloons and a grey scarf. She keeps her long red fur kept up in a rat tail. Her eyes are likewise yellow. Her teeth are white and perfect.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: She is terrified, and will act out of fear; and she has a rivalry with the church that dominates her actions
Flaws: Emotional, Fearful. Bonds: Immigrant, Attractive, Religious. Occupation: Performer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 12)
Armor Class 11
Hit Points 64 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Goblin
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +4
Possessions: 3000 gp.
Anverth Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He dresses in blue turtlenecks beneath a grey coat with green slacks. He has a hunchback. His hair is cut close to his head. His hazel unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Flaws: Ugly, Disease, Terse. Bonds: Religious. Occupation: Soapmaker
Voice: Voice breaks
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 9
Hit Points 115 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 18 (+4) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +2 / 4d6-3, Ranged +3 / 4d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (700 gp). Embroidered and bejeweled glove (3000 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (700 gp). A roughly beaten golden orb (120 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.
Paymon Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is purple and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Paymon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Paymon and his spouse have recently divorced.
Motivation: To get a good night's sleep; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Insomniac, Antagonistic, Fearful. Bonds: Nature. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 11)
Armor Class 9
Hit Points 94 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Undercommon, Goblin, Halfling
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
Possessions: Golden yellow topaz (900 gp). Brown-green garnet (50 gp). Citrine (30 gp). Golden yellow topaz (900 gp).
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