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NPC Generator

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Advanced [show]


Aura Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His black fur, when down, is lengthy. His blue eyes peer out from beneath his small brown hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. Aura liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Terse, Fearful. Bonds: Attractive, Nature. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Aura Running, Male Tabaxi Barbarian 5
Medium (5'7") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills History +4, Perception +7
Senses Passive Perception 17
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Ar-Pratu Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. With bright auburn hair and a scraggly beard. He has gleaming, smiling blue eyes.

Personality: Ar-Pratu speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born in the west. He married young, but lost his spouse to goblins. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Depressed. Bonds: Enemies, Immigrant. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Ar-Pratu Bradley, Male Half-Orc Expert 3
Medium (6'8") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Torinn Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His blue crest is greasy and uncared for. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Herbalist in town.

History: Torinn was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: To reunite with his absent father; and he feels threatened by others

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Family. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Torinn Kerrhylon, Male Dragonborn Sorcerer 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 14 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)10 (+0) 11 (+0)14 (+2)
Skills History +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dadalan Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He carries a battered pickaxe and tarnished hammer as well. His crest is short and copper. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a son. Some 7 years later his spouse died after the birth of his son. Heartbroken, Dadalan never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Religious, In love. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Dadalan Wivvyrholdalphiax, Male Dragonborn Druid 11
Medium (6'3") Dragonborn, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)7 (-2) 16 (+3)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +9 / 3d8+5, Ranged +2 / 3d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 190 pp. Sapphire pendant on gold chain (1300 gp). An abacus with copper, silver and gold markers (80 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and yellow handkerchief worn on his right side. He has a moderate pudge and is not very fit. His brass crest is greasy and uncared for. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Bricklayer business at a young age. A gifted student he started as a Mason, but he got bored and became a Bricklayer. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Salasar Mohradyllion, Male Dragonborn Cleric 18
Medium (6'7") Dragonborn, Chaotic Evil (CR 18)
Armor Class 12
Hit Points 68 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +8, Insight +8
Senses Passive Perception 12
Languages Common, Celestial, Sylvan, Infernal
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 800 pp. Cloth of gold vestments (170 gp). Gold music box (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). A necklace of small pink pearls (6000 gp). Large well-done wool tapestry (500 gp). Gold cup set with emeralds (5000 gp). Gold and topaz bottle stopper cork (300 gp). Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (500 gp). Solid gold idol (1200 gp). Black velvet mask with numerous citrines (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and topaz bottle stopper cork (300 gp). Finely wrought small gold bracelet (80 gp). Silver comb with moonstones (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Cloth of gold vestments (170 gp). Gold dragon comb with red garnet eye (300 gp). A roughly beaten golden orb (170 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Large well-done wool tapestry (500 gp). Black velvet mask with numerous citrines (170 gp).


Social Check DCs


Wobbles Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear tan tank tops with red pants. His hair is short and golden. His green eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants a kiss.

Ideals: Athletic, Entrepeneur. Flaws: Insane, Disease, Insomniac. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Wobbles Nackle, Male Gnome Barbarian 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 50 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 18 (+4)14 (+2) 11 (+0)9 (-1)
Skills Athletics +0, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp.


Social Check DCs


Leaf Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tattered old clothes. Her black fur is slicked back into a classic pompadour. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Since then, she has sought to make the best of life.

Motivation: To reunite with her absent father; and doesn't want to be a knight and was forced into it by her family

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Family, Religious. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Leaf Of Stars, Female Tabaxi Barbarian 6
Medium (4'8") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Dreali Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His long chestnut hair is drawn into a two foot long braid. His amber eyes dart from person to person.

Personality: Calm and collected, he is a well trained Interpreter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Dreali was raised in a hard working conservative environment. Through the years after Dreali was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dreali's father didn't care for him much, and the feeling was mutual. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Ugly, Fearful, Antagonistic. Bonds: Job. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Dreali Wasanthi, Male Elf Wizard 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp. Star rose quartz (70 gp).


Social Check DCs


Einkil Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His white hair is long and unkept. His eyes, though not visible through his cowl, are brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A true patriot, Einkil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Merchant, who enjoyed hunting, Einkil was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Depressed. Bonds: Rich, Military, Nature. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Einkil Trueblood, Male Dwarf Druid 4
Medium (4'1") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)11 (+0) 12 (+1)10 (+0)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. Golden yellow topaz (300 gp). Freshwater pearl (14 gp). Peridot (20 gp). Red spinel (160 gp). 1 Minor magic item.


Social Check DCs

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