Quick Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail, she is not a threatening figure. Her beige fur is lengthy and is close to two feet long. Her blue eyes dart from person to person.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Revenge; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Greedy, Forgetful. Bonds: In love, Enemies. Occupation: Sellsword
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 86 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
Possessions: 300 pp. 1 Minor magic item.
Decarabia Clandestine, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a green collared shirt and red skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. Her black hair is heavily combed to the right. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Decarabia took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: To be a Ploughman again; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted. Flaws: Addict, Disease. Bonds: Job. Occupation: Interpreter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item.
Therlin Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a colorful flower in her white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: While she acts the brute, she is far gentler than she would appear. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Stableman arts, while her mother instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Stableman
Voice: Draws out vowels
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1 Masterwork Common Melee.
Adelaide Bradley, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and is dressed in a clean brown cloak covering her clean studded leather. Her chestnut hair, when down, is lengthy. She wears an eyepatch.
Personality: She can speak with the recently deceased. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born the only child of a wealthy merchant. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Retire the richest woman in the north; and meet up once more with her childhood friend
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Forgetful. Bonds: Adventurer. Occupation: Apothecary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1000 cp.
Joser Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized red coat. He sports a flattop hair cut. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 16 (+3) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 sp.
Nicor Charity, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his kukri, he is not a threatening figure. His long blue hair is drawn into a two foot long braid. His eyes are black and he is always smoking a pipe.
Personality: Nicor speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with music.
History: Born to a Dyer, his father struggled to pay the bills. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic. Flaws: Insane. Bonds: Poor. Occupation: Body Guard
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 23 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Celestial
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 400 gp. Azurite (9 gp). Rock crystal (50 gp). Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item.
Don Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His brown hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: While he acts the brute, he is far gentler than he would appear. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born in the east, but his parents moved at a very young age to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Fighting, Artistic. Bonds: Attractive, Family, Immigrant. Occupation: Laborer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Celestial, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mozikth Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears tattered old clothes, he is not a threatening figure. His red crest is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.
History: He comes from a rich southern family. His family was turned out during the war. He and his family wandered south to less war torn lands. He became a Sage soon after.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Rich. Occupation: Sage
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 8)
Armor Class 9
Hit Points 47 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Giant, Sylvan, Aquan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
Mardred Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is renowned for her bright grey dresses and hats. Her brown hair is cut short with large spiked bangs in the front. Her eyes are likewise blue.
Personality: Cocky and sure of herself, she believes she is the best Slave Trader born in the past three hundred years. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Mardred hails from a village terrorized by goblins. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mardred took refuge in the large cave and found the beat up halberd and armor she uses now. She has set out to sabotage the competition.
Motivation: Wants a kiss; and many goblins want her driven away
Ideals: Fighting. Bonds: Job, Nature, Enemies, Has a crush. Occupation: Slave Trader
Voice: Jittery and nervous
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 150 gp. Bloodstone (70 gp).
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