Mozikth Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. He sports a flattop crest cut. He has a dull look in his red eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Mozikth was born in the north. At a young age he loved to build and create. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.
Motivation: He feels threatened by others.
Ideals: Philantrophist, Persistence. Flaws: Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Miner
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Celestial, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 40 gp. Chrysoberyl (160 gp). Deep green spinel (160 gp). Red garnet (160 gp).
Darrow Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. He keeps his long black hair kept up in a rat tail. He has amber eyes and a red hat with a green feather.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. After a long history of fighting, Darrow and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Slave. Occupation: Marshal
Voice: Breathy voice
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 gp. Eye agate (4 gp). Smoky quartz (20 gp).
Ovina Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female wears a simple grey robe with black stripes complete with hood. She is tall, broad shouldered and powerfully built. Her black hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Ovina studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and she is content
Ideals: Gifted. Flaws: Mundane, Selfish. Bonds: Attractive. Occupation: Carpenter
Voice: Irish accent
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 60 gp.
Dustin Badger, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Stableman. With bright auburn hair and a scraggly beard. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a logical person and will generally grow upset if things defy logic and science.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Sabotage a competitor.
Ideals: Logical. Bonds: Job, Criminal record, Immigrant, Guardian. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 800 sp.
Gubu Asheton, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail and is in decent physical shape. His silver hair is lengthy and is close to two feet long. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Gubu is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He feels the way he acts is they only way to get by in the world; and he seems to be bored by most things
Ideals: Extrovert, Philantrophist, Impeccable. Flaws: Mundane. Bonds: Attractive. Occupation: Tanner
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 13)
Armor Class 11
Hit Points 78 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Infernal
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 2000 gp. A small bag of saffron. (30 gp). A delicate brass dragon egg (30 gp). Golden circlet with four aquamarines (3000 gp). A necklace of small pink pearls (3000 gp). Embroidered and bejeweled glove (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item.
Clerebold Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He has a moderate pudge and is not very fit. He keeps his long white hair kept up in a rat tail. He has amber eyes and a brown hat with a violet feather.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.
History: He was raised in a island tribe. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure.
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Performer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 56 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Jak Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is slicked back into a classic pompadour. He has gleaming, smiling hazel eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.
History: From birth he was tutored by a cruel and relentless mentor. When Jak reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military, Mentor. Occupation: Barber
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp.
Tricking Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered black stockings. His fur is brown, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Doctor business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Tricking and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Disciplined. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job. Occupation: Doctor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 270 gp. Finely wrought small gold bracelet (20 gp).
Diggory Langdon, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. He sports a long chestnut beard, and similarly colored long hair. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Weaver for hire.
Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Weaver
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 pp. Golden pearl (60 gp).
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