Galiena Skelton, Female Human [Permalink]
Personal [hide]
Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her long golden hair is drawn into a two foot long braid. She has gleaming, smiling hazel eyes.
Personality: Confrontational and typically high on some drug or another. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father took her hunting and taught her how to get in the mind of other creatures. She's since become an addict/alcoholic.
Motivation: She is wracked by social anxiety; and she's repulsed by the pc
Flaws: Addict, Fearful, Antagonistic. Bonds: Attractive, Nature. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1200 gp. Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Bulzo Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy red suit. His brown hair is smooth and relatively long. His eyes are a pleasant green.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the west, but his parents moved at a very young age to the east. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Bonds: Attractive, Family, Nature, Immigrant, Enemies. Occupation: Actor
Voice: Eastern European accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Dwarven, Giant
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: Eyepatch with mock eye of sapphire and moonstone (1800 gp). A small bag of saffron. (50 gp). Old masterpiece painting (1800 gp).
Jocelyn Fidget, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. He has blue eyes and a grey hat with a brown feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: Wants to work out more often; and he's looking for his big break
Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Scribe
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Aquan, Ignan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp. 1 Masterwork Common Melee.
Eldeth Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and she perpetually has her sword ready. She has moderate length silver hair. Her eyes are gray and catlike.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is able to make almost anything out of random pieces of junk.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the north
Ideals: Entrepeneur, Fighting, Gifted. Bonds: Attractive, Military. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
Possessions: 50 pp. Bloodstone (80 gp). Coral (130 gp). Obsidian (13 gp). 1 Masterwork Common Ranged Weapon.
Silgre Churchill, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She speaks before she thinks and is too direct. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Silgre was raised in a hard working conservative environment. There was a wharf not far from home where she often wandered off to fish. She became a Fisher soon after.
Motivation: To reunite with her old friends.
Flaws: Insomniac, Impulsive. Bonds: Adventurer, Job, Nature. Occupation: Fisher
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Terran, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Carnelian (70 gp). Alexandrite (1500 gp). Eye agate (8 gp). Chalcedony (70 gp).
Vlorn Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. He has shaved his head bald. His eyes, though not visible through his cowl, are amber.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Vlorn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born into a rich family. He was taken from his home at a very young age. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Hedonist. Bonds: Rich, Slave. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 60 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Terran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 900 gp.
Quespa Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'1" and wears black leather gloves, a black jacket, and tight pants. Her right hand appears badly burned and disfigured. Her crest is gold and very short. She has a tattooed face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She enjoys reading and quiet.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Fighter school at a young age so that she could practice her divine talents. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Marry her brother to traveling adventurers; and to reunite with her absent father
Ideals: Logical, Gifted, Entrepeneur. Bonds: Family. Occupation: Sculptor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. 1 Darkwood Buckler.
Cecily Clive, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her red hair is styled in orderly dreadlocks. She has several tiny amethyst earrings on each ear.
Personality: Cecily is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born blind and as such lacked many opportunities for work. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She is greedy.
Ideals: Extrovert. Flaws: Impulsive, Disease. Bonds: Rich, In love. Occupation: Engraver
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Ahrim Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has the majority of his body covered in plate. He has moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Ahrim was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Military. Occupation: Fortune-teller
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 59 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
