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NPC Generator

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Advanced [show]


Cask Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'3" southern woman, she wears dark leathers with embroidery. Her brown fur is unkempt and raggedy. Her copper eyes dart from person to person to random spaces in the air.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Cask was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Cask's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Cask Plume, Female Tabaxi Paladin 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Lezre Hale, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a white coat over a yellow low-cut shirt, and a broad hat upon her head, and a wedding ring on her right hand. Her chestnut hair is heavily combed to the right. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Lezre was left her mother's suit of armor and trained in its use and care. Some 5 years later her spouse died after the birth of her son. Heartbroken, Lezre never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love.

Flaws: Antagonistic. Bonds: In love, Attractive, Rich, Military. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Lezre Hale, Female Half-Orc Adept 8
Medium (6'4") Half-Orc, Chaotic Good (CR 8)
Armor Class 10
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 2000 sp. An abacus with copper, silver and gold markers (40 gp). Gold and topaz bottle stopper cork (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Kansif Whitby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her club. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is silver and curly. Her gray eyes lackadaisically let the world flow into them.

Personality: A deeply religious woman she believes everything happens for a reason. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a Sculptor, her father struggled to pay the bills. Her father was a soldier and died while she was still young. Kansif was left her father's suit of armor and trained in its use and care. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture.

Bonds: Religious, Criminal record, Poor, Military. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Kansif Whitby, Female Half-Orc Barbarian 7
Medium (4'9") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 52 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 9 (-1)13 (+1) 16 (+3)6 (-2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1000 gp. Malachite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Callybon Folkor, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears skinny pants and wears a blue and brown robe with the hood down. Her chestnut hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of herself, she believes she is the best Cook born in the past three hundred years. She feeds upon the attention of others.

History: Callybon was born with her father's beautiful face. There was a wharf not far from home where she often wandered off to fish. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Justice. Flaws: Insane. Bonds: Job, Attractive, Nature. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Callybon Folkor, Female Gnome Wizard 7
Small (3'2") Gnome, Lawful Good (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 15 (+2)8 (-1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Draconic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Vepar Harm, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a perfectly clean shirt and pair of pants. Her silver hair is drawn into a tight pony tail with a skull scrunchie. She has a tattooed face.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born blind and as such lacked many opportunities for work. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Poor, Enemies, Nature. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Vepar Harm, Female Tiefling Monk 11
Medium (5'6") Tiefling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 10 (+0)16 (+3)
Skills Athletics +5, Medicine +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +4

Possessions: 390 pp. A life-sized copper and silver statuette of a cockatrice. (60 gp). Silver chalice with lapis lazuli gems (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drusilia Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'1" and wears a violet cloak and cross-gartered blue stockings. Her blonde hair is thinning but still full. Her violet eyes are slightly larger than normal.

Personality: A deeply religious woman she believes everything happens for a reason. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Drusilia was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Engraver for the past few years.

Motivation: She is compelled to act according to her religious beliefs; and she seems to be bored by most things

Flaws: Mundane. Bonds: Religious, Attractive, Job. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Drusilia Gentry, Female Half-Elf Wizard 15
Medium (5'1") Half-Elf, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 51 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)10 (+0) 15 (+2)16 (+3)
Skills Insight +7, Survival +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 1200 pp. Black star sapphire (600 gp). Amethyst (130 gp). Chrysoprase (20 gp). Tiger eye turquoise (8 gp). Bloodstone (20 gp). Golden yellow topaz (1300 gp). Obsidian (8 gp). Black pearl (1300 gp). Smoky quartz (20 gp).


Social Check DCs


Lance Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a yellow and white handkerchief worn on his right side. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Lance lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: He is content; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly, Disease, Mundane. Bonds: Family, Job. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lance Tiltathana, Male Half-Elf Fighter 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp.


Social Check DCs


Traki Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is still thick. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Traki Tiltathana, Male Elf Commoner 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Shautha Burton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in a clean white cloak covering her clean studded leather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her golden hair is cut jaggedly and amateurishly. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is business-like. She takes instructions and follows them to the letter. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Shautha lived on a farm with her father, near the main road leading to a nearby town. Shautha was born on a far eastern plains where she grew up under the tutelage of her father, an expert Cartwright. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Professionalism. Flaws: Ugly. Bonds: Family, Immigrant, Has a crush. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Shautha Burton, Female Half-Orc Warlock 4
Medium (5'2") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 9
Languages Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Onyx (40 gp).


Social Check DCs

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