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NPC Generator

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Advanced [show]


Decarabia Bliss, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a fancy black dress, and carries hand crossbows. She has wavy white hair. Her black eyes lackadaisically let the world flow into them.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Decarabia is combative with any and all who dare try her patience in the slightest.

History: Decarabia was born in the west. At a young age she loved to build and create. While studying, she fell in love. They married and had a daughter. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Decarabia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable, Justice, Persistence. Bonds: Attractive, In love. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Decarabia Bliss, Female Tiefling Warrior 8
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 78 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)18 (+4) 6 (-2)11 (+0)
Skills History +7
Senses Passive Perception 8
Languages Common, Druidic, Aquan, Sylvan, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. Silver comb with moonstones (500 gp). Gold dragon comb with red garnet eye (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pûgrish Ashley, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his hand crossbow. His skin is also unnaturally pale. His blonde hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To protect his home; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Guardian, Adventurer, Immigrant. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pûgrish Ashley, Male Half-Orc Adept 2
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Agatha Smith, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is brown and curly. Her half smiles and green eyes are beguiling and draw you in.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now spends her time doing works of charity.

Motivation: To prove her worth to the world; and she has a rivalry with the church that dominates her actions

Flaws: Cynical, Impulsive. Bonds: Attractive, Religious. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Agatha Smith, Female Half-Elf Commoner 2
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4

Possessions: 180 gp. Pink pearl (130 gp). Azurite (8 gp). Peridot (50 gp).


Social Check DCs


Pelt Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She sports pastel clothing, slightly heavier than average wear. Her red fur has been sun bleached extensively. Her copper eyes peer out from beneath her feathered pastel hat.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also is a firm believer in the womanly ideal.

History: Born to a pair of adventurers, Pelt grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Pelt and her spouse have recently divorced.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Shy, Impulsive, Antagonistic. Bonds: Adventurer, Religious. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Pelt Grass, Female Tabaxi Aristocrat 3
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Cask Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a slight overbite and is overall scrawny. He keeps his brown fur in a pixie cut. His eyes are likewise amber.

Personality: He dislikes all the random violence that takes place in the south. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. Cursed with vampirism at a very young age, Cask has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Pacifist, Fighting. Flaws: Ugly, Mundane, Disease. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Cask Mist, Male Tabaxi Rogue 7
Medium (5'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 4 (-3)15 (+2)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 7
Languages Common, Celestial, Aquan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Aquamarine (1200 gp).


Social Check DCs


Mella Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses in collared shirts and wears a proper scarf over her head. Her long black hair reaches down to her waist. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also hits on women, regardless of circumstances.

History: She was born to a criminal king-pin and mafia family She found a children's book about a Elf Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has a crush on the local Navigator; and she is a bit of a kleptomaniac

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Criminal record, Adventurer. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Mella Selevarun, Female Elf Bard 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Violet garnet (300 gp). Alexandrite (300 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Thomas Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal dancing training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep.

Ideals: Logical, Artistic. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thomas Blythe, Male Human Adept 2
Medium (5'5") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 16 (+3)15 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 40 gp.


Social Check DCs


Phelaia Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her purple hair, when down, is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Cocky and sure of herself, she believes she is the best Shoemaker born in the past three hundred years. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her mother raised her in a mountain cabin. She helped her father out around the business and became quite the natural. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and wants to open a new tavern

Flaws: Impulsive. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Phelaia Fluke, Female Tiefling Druid 8
Medium (6'1") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)13 (+1) 15 (+2)18 (+4)
Skills Acrobatics +2, Intimidation +7
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). Brass mug with jade inlays (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Mordai Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His red hair is unkempt and raggedy. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's attracted to the pc

Ideals: Persistence, Logical. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Mordai Integrity, Male Tiefling Ranger 7
Medium (6'9") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)16 (+3) 11 (+0)17 (+3)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 10
Languages Common, Gnoll, Giant, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 80000 cp. Deep green spinel (140 gp). Golden yellow topaz (800 gp). Golden pearl (140 gp). Freshwater pearl (8 gp).


Social Check DCs

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