Keyleth Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of rapiers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has styled her black hair well, parting it to the right. She is very pretty but has cold, dead eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Keyleth is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a apothecary and was forced into it by her family
Ideals: Fighting, Impeccable. Bonds: Attractive, Family. Occupation: Apothecary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 76 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 6 (-2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Elven, Gnome
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
Possessions: 1000 gp. Silver comb with moonstones (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A necklace of small pink pearls (1000 gp). A delicate silver chain set with a tourmaline (10 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp).
Emerald In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a pastel and blue robe with the hood down. He has no fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily eccentric. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Banker
Voice: Raspy
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp. 1 Minor magic item.
Naal Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a yellow tunic with brown highlights, and long black pants that bunch up around his shoes. He has a blonde handlebar mustache and slicked back blonde hair. He has a dull look in his gray eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has all his life been fascinated with poetry.
History: Naal lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He would like to get married and retire; and regain custody of his son
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Family, Job, Has a crush. Occupation: Soapmaker
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 500 sp.
Thorin Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. With bright brown hair and a scraggly beard. This amber eyed southerner is not easily forgotten.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of orcs once and for all.
History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently he has begun working with bootleggers and crooks.
Motivation: Someone believes him a fraud.
Flaws: Sensitive. Bonds: Attractive, Immigrant, Enemies, Nature, Criminal record. Occupation: Sculptor
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 61 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Draconic, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Hematite (9 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item.
Raiann Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. Her black crest is smooth and relatively long. Her gold eyes have a joyful gleam in them most of the time.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born in the west. She has chosen to use the inheritance that was left to her frivolously. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Money/treasure; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism. Bonds: Rich, Job, Immigrant, Adventurer, Criminal record. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Terran, Infernal, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 350 gp. 1 Climber’s kit.
Georgina Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 2'9" and wears tight fighting clothing, which leaves very little to the imagination. Her red hair is cut short. Her fierce amber eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Georgina isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. A true patriot, Georgina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her father raised her in a mountain cabin. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture.
Ideals: Fighting, Impeccable. Bonds: Military, Nature, Criminal record. Occupation: Weaver
Voice: Jamaican accent
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 65 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Goblin
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +6
Possessions: 3000 gp. Silver comb with moonstones (700 gp). Solid gold idol (800 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.
Vicky Barlow, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown Stetson hat and brown clothes. She wears her hair in dreadlocks. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Sold as a small child to a slaver, Vicky was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Marshal.
Motivation: To unite with her sister; and doesn't want to be a marshal and was forced into it by her family
Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Mentor, Job, Family. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 52 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 6 (-2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +1
Possessions: 1800 gp. Moss agate (5 gp). Black pearl (1100 gp). Malachite (5 gp). Emerald (800 gp). Rock crystal (80 gp). Violet garnet (1100 gp). Blue quartz (5 gp). Red garnet (140 gp).
Diesa Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears skinny pants and wears a grey and white robe with the hood down. Beneath her clothing is a huge mess of scar tissue. Her red hair is singed and shortened. Her eyes are a pleasant brown.
Personality: Abrasive and pushy, she has a hard time making friends. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Diesa and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Slave, Military. Occupation: Tanner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 11 (+0) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 10000 cp.
Odorr Appleton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His eyes are blue and catlike.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic, Selfish. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 53 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 17 (+3) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
