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NPC Generator

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Advanced [show]


Aldous Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. He has dyed his greying white hair a little too much giving a sharp white color. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the south. His father took him hunting and taught him how to get in the mind of other creatures. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Impulsive, Fearful. Bonds: Immigrant, Nature. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Aldous Tiltathana, Male Half-Elf Warrior 15
Medium (5'4") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 80 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Arcana +8, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Undercommon, Halfling
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0

Possessions: 1100 pp. Blue quartz (5 gp). Deep blue spinel (700 gp). Azurite (5 gp). Peridot (40 gp). 1 Medium magic item.


Social Check DCs


Leaf Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly glaives and shortbows. He keeps his long cinnamon fur kept up in a rat tail. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Leaf was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He desires power and/or immortality.

Bonds: Criminal record, Adventurer, Job, Poor, Religious. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Leaf Of Passion, Male Tabaxi Expert 10
Medium (6'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 31 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 16 (+3)16 (+3)
Skills Acrobatics +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7

Possessions: 2100 gp. Aquamarine (900 gp). Star ruby (800 gp). Violet garnet (900 gp).


Social Check DCs


Unvera Turen, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She has brown eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village she learned the ways of the warrior from her father. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying sister.

Motivation: She wants revenge against drow; and a deep hatred of drow

Ideals: Joker, Fighting, Gifted. Bonds: Rich, Enemies. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Unvera Turen, Female Gnome Sorcerer 14
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 75 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)12 (+1) 15 (+2)18 (+4)
Skills Animal Handling +7, Persuasion +9
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: Star rose quartz (60 gp). Chrysoprase (60 gp). Rhodochrosite (15 gp). Deep green spinel (160 gp). Rhodochrosite (15 gp). Blue quartz (15 gp). Violet garnet (200 gp). Brown-green garnet (160 gp). Eye agate (15 gp). Black pearl (200 gp). Obsidian (15 gp). Tourmaline (160 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. She sports a flattop fur cut. She wears crescent spectacles with a black brim.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Three was raised in a hard working conservative environment. Three liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Assassin job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and expand her business

Flaws: Shy, Antagonistic. Bonds: Poor, Job, Nature. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Three Treat, Female Tabaxi Monk 13
Medium (6'0") Tabaxi, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 91 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Alexandrite (1100 gp). Golden yellow topaz (1100 gp). Amethyst (80 gp). Blue star sapphire (600 gp). Moss agate (16 gp). Lapis lazuli (16 gp). Jasper (20 gp). Malachite (16 gp). Star ruby (600 gp). Alexandrite (1100 gp). Canary diamond (4000 gp). Emerald (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fulbar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, red, dusty cloak. His silver hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fulbar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fulbar. He used his abilities to trick people and travel the world for free.

Motivation: To prove his worth to the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Flaws: Ugly, Impulsive, Mundane. Bonds: Criminal record. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Fulbar Stoutman, Male Halfling Rogue 2
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 13 (+1)9 (-1) 13 (+1)10 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 290 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thamuz Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars. His white hair is matted, messy, and big. His fierce silver eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Religious, Mentor. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Thamuz Mockery, Male Tiefling Paladin 6
Medium (5'8") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Deception +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Violet garnet (200 gp). Onyx (50 gp). Chalcedony (50 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Adley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She is wearing the road beaten gear of a warrior. She has a hunchback. Her hair is brown and very short. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not believe in violence as a means to an end. She is a dedicated Shepherd but believes her peers are too gung-ho.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life.

Ideals: Fighting, Athletic, Pacifist. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Giselle Adley, Female Human Wizard 11
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 10 (+0)17 (+3)
Skills Athletics +5, History +6
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1300 gp. A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Trail Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white fur has been sun bleached extensively. His blue eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Trail reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Shy. Bonds: Attractive, Military, Rich, Adventurer. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Trail Of Storm, Male Tabaxi Adept 10
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)6 (-2) 9 (-1)14 (+2)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1300 gp. Smoky quartz (60 gp). Alexandrite (900 gp). Violet garnet (900 gp). Golden yellow topaz (900 gp). Red spinel (60 gp). Star rose quartz (60 gp). Sardonyx (60 gp).


Social Check DCs


Anbera Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has chestnut hair. She tend to wears goggles to shield her eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the east to a Glassblower, Anbera learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She was granted arcane powers by her dying sister.

Motivation: Further expansion of business; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Gifted. Bonds: Job, Attractive, Debt. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Anbera Ironfist, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)17 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Ignan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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