Trail Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears brown leather gloves, a brown jacket, and tight pants. He sports a flattop fur cut. His eyes are likewise hazel.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.
History: Sold as a small child to a brothel owner, Trail was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Apothecary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 23 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 190 pp. Rose (30 gp). Freshwater pearl (4 gp). Jasper (30 gp). Malachite (4 gp). Star rose quartz (30 gp). Obsidian (4 gp). Brown-green garnet (50 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item.
Five Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. He keeps his long orange fur kept up in a rat tail. He has several tiny opal earrings on each ear.
Personality: Aggressive, abrasive, and angry, Five embodies much of what other species detest in the Tabaxis. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born the only child of a wealthy merchant. Five was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Five decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption.
Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Ploughman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 18)
Armor Class 14
Hit Points 101 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 13000 gp. Obsidian (9 gp). Azurite (9 gp). Tiger eye turquoise (9 gp). Onyx (20 gp). Tiger eye turquoise (9 gp). Jet (60 gp). Hematite (9 gp). Aquamarine (600 gp). Deep blue spinel (600 gp). Sard (20 gp). White opal (1100 gp). Freshwater pearl (9 gp). Jasper (20 gp). Coral (60 gp). Sard (20 gp). Aquamarine (600 gp). Malachite (9 gp). Bloodstone (20 gp). Silver pearl (60 gp). Rose (20 gp). Bloodstone (20 gp). Obsidian (9 gp). Chrysoberyl (60 gp). Deep green spinel (60 gp). Alexandrite (600 gp). Amber (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Enna Floshem, Female Elf [Permalink]
Personal [hide]
Description: A 5'4" western woman, she wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her long red hair reaches down to her waist. She wears crescent spectacles with a black brim.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Further she is a bit of a stoner and is frequently out of it.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dilettante arts, while her father instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the west; and she has money and likes to spend it
Ideals: Justice, Entrepeneur. Flaws: Addict. Bonds: Rich. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Tanglefoot bags.
Nora Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she has a large brown mantle and cape that has been intricately interwoven into her black robe. Her silver hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Further she is a bit of a stoner and is frequently out of it.
History: Nora hails from a village terrorized by illithids. She moved from fad to fad and when she turned 15 she discovered writing. She got away from her former life and has fallen to alcoholism.
Motivation: She wants revenge against illithids; and someone believes her a fraud
Ideals: Optimist, Artistic. Flaws: Insomniac, Addict. Bonds: Enemies. Occupation: Masseuse
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 74 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 29000 sp. Silver chalice with lapis lazuli gems (80 gp). 1 Minor magic item. 1 Minor magic item.
Volen Harrington, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a black costume with the symbols of magic on her torso. Her long auburn hair is drawn into a two foot long braid. She is baby faced.
Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. She takes great joy in being the best Architect in town.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her father and her brother before her, after school she went straight into learning to become a Architect. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She'd like to take her coworkers down a peg; and to protect her home
Bonds: Job, Rich, Enemies, Guardian. Occupation: Architect
Voice: Booming voice
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 6 (-2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 280 gp.
Ethereal Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her beige fur in a pixie cut. Her amber unseeing eyes seem to look past you.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Energy wise she seems alert and responsive.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She got away from her former life and has fallen to alcoholism.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help
Ideals: Philantrophist, Professionalism, Gifted. Flaws: Disease, Addict. Bonds: Criminal record. Occupation: Mayor
Voice: German accent
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Black star sapphire (1000 gp). Hematite (11 gp). Rhodochrosite (11 gp). 1 Minor magic item.
Ielenia Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear violet clothing when she does not wear armor. Her hair is short and black. She has hazel eyes.
Personality: Ielenia is depressed about a lot of things. She tends to be a nihilist. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born into a rich family. She was an apprentice working in her mother's forge. She tends to her Baker job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Depressed. Bonds: Religious, Rich, Job. Occupation: Baker
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 24 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 10000 sp. Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Avelina Gracey, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her nunchaku. Her blonde hair is still thick. Her hazel eyes are passionate and lively.
Personality: Calm and collected, she is a well trained Tanner. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Gifted from a young age, Avelina studied abroad. Like her father and her brother before her, after school she went straight into learning to become a Tanner. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Tanner responsibilities is difficult; and to be a carter again
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Tanner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp).
Fistula Read, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear flannel. She has slicked back silver hair. Her eyes are brown and catlike.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Fistula was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Laborer. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and she's attracted to the pc
Bonds: Attractive, Has a crush, Adventurer, Rich, Immigrant. Occupation: Laborer
Voice: Russian accent
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 700 gp.
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