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NPC Generator

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Advanced [show]


Oblar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his right hand. His hair is short and black. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a slaver, Oblar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Blacksmith. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor

Flaws: Disease, Shy. Bonds: In love, Mentor, Job, Family. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Oblar Goldfound, Male Halfling Expert 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 140 gp. Chrysoberyl (80 gp).


Social Check DCs


Dayereth Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man likes to wear violet tank tops with white pants. His clothes are grease stained in places. His red hair is matted, messy, and big. His eyes are a pleasant blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content.

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Dayereth Iranapha, Male Half-Elf Adept 12
Medium (5'3") Half-Elf, Neutral Good (CR 12)
Armor Class 13
Hit Points 70 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 300 pp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Minor magic item.


Social Check DCs


Shifting Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a perfectly clean shirt and pair of pants. She wears a broad hat to hide her balding. Her copper eyes have a joyful gleam in them most of the time.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She is a Doppelganger in disguise. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: She wants to meet her childhood hero.

Ideals: Philantrophist, Fighting. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Shifting Wind, Female Tabaxi Warrior 10
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 73 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Persuasion +4, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2000 gp.


Social Check DCs


Jezean Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her bronze crest in a pixie cut. Her eyes, though not visible through her cowl, are gold.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born a particularly ugly child, much to the horror of her parents. A gifted student she started as a Baker, but she got bored and became a Apothecary. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Jezean Grrrmmballhyst, Female Dragonborn Warrior 5
Medium (6'2") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)11 (+0) 14 (+2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has done his best to style his black fur to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Spring was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Shy. Bonds: Immigrant, Family, Military. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Spring Shoe, Male Tabaxi Monk 9
Medium (5'3") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pirithin Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, he is not a threatening figure. His chestnut hair, when down, is lengthy. His face is scarred and worn.

Personality: He has always had a great fascination with Tabaxi culture. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Pirithin grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Flaws: Ugly, Racist, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Pirithin Shadowquick, Male Halfling Wizard 14
Small (2'11") Halfling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 56 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)11 (+0) 13 (+1)7 (-2)
Skills Athletics +3, Insight +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 4000 gp. Rich purple corundum (800 gp). Tourmaline (60 gp). Banded agate (8 gp). Amethyst (60 gp). Aquamarine (800 gp). Violet garnet (800 gp). 1 Medium magic item.


Social Check DCs


Margery Conway, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her blonde hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is afraid of women and trembles around them

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Margery took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Slave. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Margery Conway, Female Human Adept 1
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. Citrine (50 gp).


Social Check DCs


Sammal Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'9". He wears clothing that is held on in multiple layers but all of it is in poor condition. His blue hair is still thick. His half smiles and white eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Sammal never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Professionalism. Bonds: Poor, Attractive, In love, Military. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Sammal Bliss, Male Tiefling Aristocrat 18
Medium (6'9") Tiefling, Lawful Neutral (CR 18)
Armor Class 11
Hit Points 102 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 18 (+4)19 (+4)
Skills Deception +10
Senses Passive Perception 14
Languages Common, Auran, Halfling, Dwarven, Goblin
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1

Possessions: 1400 pp. A delicate brass dragon egg (70 gp). Gold and topaz bottle stopper cork (1500 gp). Fire opal pendant on a fine gold chain (1500 gp). Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). A small bag of saffron. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (800 gp). 1 Medium magic item.


Social Check DCs


Brug Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His hair is always cut to a buzz. His eyes are a pleasant gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Brug was raised in a hard working conservative environment. His childhood dream was to be a Ruler, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Impeccable. Bonds: Poor, Has a crush, Adventurer, Job. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Brug Lindsay, Male Half-Orc Adept 7
Medium (6'1") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 10 (+0)5 (-3)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Draconic, Ignan, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 40000 cp. Aquamarine (1400 gp). Citrine (50 gp). Tourmaline (60 gp).


Social Check DCs

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