Fargrim Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in a clean brown cloak covering his clean studded leather. His chestnut hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. Fargrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Fargrim studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Unemployed, and he later adopted a second son.
Motivation: To reunite with his absent mother.
Ideals: Justice, Gifted. Flaws: Insomniac, Hedonist. Bonds: Family. Occupation: Unemployed
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 75 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 700 gp.
Calcitro Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He wears bulky red painted plate armor. His auburn hair is cut short. He has several tiny topaz earrings on each ear.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is afraid of women and trembles around them
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Calcitro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Layabout
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp.
Verna Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is well dressed, but even with her fine clothing she looks run-down. Her brown hair is long and unkept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Verna was born in the north. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Architect for the past few years.
Motivation: To be a Actor again; and further expansion of business
Ideals: Entrepeneur, Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 4000 cp. Pink pearl (70 gp). Golden pearl (70 gp). Pink pearl (70 gp). Golden pearl (70 gp).
Sorath Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'10" and wears a black shirt with thin pastel vertical stripes and brown pants. Her left leg appears badly burned and disfigured. Her dark red hair is braided into rings. She wears an eyepatch.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She got into the Bookbinder business at a young age. She worked as a nervous Bookbinder and found it very stressful. By chance she met her brother recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother
Flaws: Ugly, Greedy. Bonds: Family, Job. Occupation: Bookbinder
Voice: Australian accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 68 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. Chalcedony (50 gp). 1 Minor magic item.
Driindar Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses in collared shirts and wears a proper scarf over her head. Her silver crest is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Driindar speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Stableman mother left her crippled. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Impeccable, Optimist. Flaws: Insomniac, Disease. Bonds: In love. Occupation: Apothecary
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 29000 cp. 1 Masterwork Heavy steel shield. 1 Masterwork studded leather. 1 Chain shirt.
Aerdeth Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, yellow, dusty cloak. His chestnut hair is thinning but still full. His eyes are likewise blue. His teeth are white and perfect.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Aerdeth hails from a village terrorized by goblins. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in shield use. He was always very intelligent and has formed a secret society of specialists.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Fighting. Flaws: Secretive. Bonds: Attractive, Enemies. Occupation: Shepherd
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 300 gp. Tourmaline (150 gp). Malachite (9 gp). Tiger eye turquoise (9 gp). Deep blue spinel (1600 gp).
Syllin Malcolms, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a long, violet cloak. She sports chestnut long hair. Her eyes are a pleasant violet.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born to a criminal king-pin and mafia family She was an athlete and attended two major summer competitions. She never won. During her travels, Syllin and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Syllin discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Syllin fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She desires power and/or immortality; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic, Opinionated. Flaws: Disease. Bonds: Adventurer, Criminal record, Slave. Occupation: Stableman
Voice: Timid voice
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 1000 gp. Red spinel (150 gp). Malachite (5 gp). Freshwater pearl (5 gp). Coral (150 gp). Black pearl (400 gp). Blue star sapphire (500 gp). Amber (150 gp). Star ruby (500 gp). Zircon (80 gp). Lapis lazuli (5 gp). White opal (500 gp). Obsidian (5 gp). Alexandrite (400 gp). Jade (150 gp). Violet garnet (400 gp). Jasper (80 gp). Banded agate (5 gp). Violet garnet (400 gp). Chrysoprase (80 gp). Fiery yellow corundum (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vondal Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his hand crossbow. His hair is long and golden with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His eyes are a pleasant blue.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to loving parents in a slum to the east. A gifted student he started as a Map Maker, but he got bored and became a Apothecary. He has drifted from career to career and currently works as a Apothecary.
Motivation: He is wracked by social anxiety; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy, Fearful. Bonds: Poor, Job. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 160 gp.
Werydd Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in earthy colors with a grey and yellow handkerchief worn on her left side. She keeps her long white hair kept up in a rat tail. She has a dull look in her amber eyes.
Personality: She is almost excessively polite to everyone, even when angry. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the west to a Tailor, Werydd learned a great deal about her father's area of expertise. She worked as a nervous Tailor and found it very stressful. She has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. She hasn't told them the truth, but wants to settle down with them.
Motivation: Retire the richest woman in the west; and balancing her hectic life and new tailor responsibilities is difficult
Ideals: Entrepeneur. Flaws: Shy, Secretive. Bonds: Job, Has a crush. Occupation: Tailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
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