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NPC Generator

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Advanced [show]


Griselda O'Leary, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a well pressed and immaculate suit (or dress). Her chestnut hair is greasy and uncared for. Her blue eyes peer out from beneath her deerstalker violet hat.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born the only child of a wealthy merchant. Griselda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has never given up on her writing dream.

Motivation: Retire the richest woman in the north; and she is compelled to act according to her religious beliefs

Ideals: Artistic, Logical, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Unemployed

Voice: Mousy voice

Attributes [hide]

Griselda O'Leary, Female Half-Elf Druid 13
Medium (4'8") Half-Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 62 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Arcana +7, Investigation +7
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 1000 gp. Deep blue spinel (500 gp). Aquamarine (500 gp).


Social Check DCs


Tenena Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears light armors faded through time and improper care. Her chestnut hair is styled in orderly dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Tenena was raised in a hard working conservative environment. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Sabotage a competitor; and expand her business

Ideals: Gifted. Flaws: Forgetful, Secretive. Bonds: Job. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Tenena Glittergem, Female Gnome Druid 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 9 (-1)9 (-1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Infernal, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Elizabeth Palomarez, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Priest. She has a long brown ponytail with little hanging trinkets. Her violet eyes peer out from beneath her small brown hat.

Personality: She is overprotective of those who hire her services. Flattery will make her almost putty in your hands.

History: Elizabeth was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 9 years.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Selfish. Bonds: Guardian, Job, Rich. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Elizabeth Palomarez, Female Human Barbarian 6
Medium (4'10") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 8 (-1)11 (+0)
Skills Athletics +3, Nature +6
Senses Passive Perception 9
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6

Possessions: 7000 sp. Deep blue spinel (900 gp). Eye agate (14 gp). Moonstone (50 gp). Rock crystal (50 gp).


Social Check DCs


Euphemia Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries with her a set of hand crossbows on her belt, each one with a topaz on the hilt. She has a very tight haircut. She has a tattooed face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born the only child of a wealthy merchant. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has achieved small success as a Gardener.

Motivation: A strong sense of loyalty to Tabaxi people; and to prove her worth to the world

Ideals: Fighting, Entrepeneur. Flaws: Impulsive, Racist. Bonds: Job. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Euphemia Wiseacre, Female Halfling Bard 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 8 (-1)7 (-2)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 8 Acid flasks.


Social Check DCs


Ahlyssa Benson, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear grey pants and tee shirts. Her golden hair is unkempt and raggedy. She has a tattooed face.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ahlyssa was born in the south. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud; and revenge

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Ahlyssa Benson, Female Human Warlock 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 120 gp. Deep green spinel (140 gp).


Social Check DCs


Oriax Heal, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has chestnut hair. He has black eyes and a black hat with a pastel feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east to a Dilettante, Oriax learned a great deal about his father's area of expertise. His childhood dream was to be a Slave Trader, but he was a colossal failure. He then took over the family business and is one of the better Dilettante for hire.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Entrepeneur, Professionalism. Flaws: Forgetful. Bonds: Immigrant, Job. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Oriax Heal, Male Tiefling Warlock 2
Medium (6'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)16 (+3) 13 (+1)17 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 200 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Vondal Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is long and blonde with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Vondal hails from a village terrorized by illithids. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in sai use. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is wracked by social anxiety; and many illithids want him driven away

Ideals: Joker, Fighting. Flaws: Fearful. Bonds: Adventurer, Enemies. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Vondal Rakankrak, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 10 (+0)8 (-1)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1000 cp. Moonstone (70 gp). Zircon (70 gp). 1 Half-Plate.


Social Check DCs


Azaki Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized topaz on his left hand. His blonde hair is cut jaggedly and amateurishly. His fierce gray eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Azaki hails from a village terrorized by gnolls. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is greedy

Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies, Mentor. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Azaki Cithreth, Male Elf Adept 2
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1200 sp.


Social Check DCs


Antinua Raethran, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her small hat is riddled with cuts and holes. Her ears are large.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Animals are drawn to her, and she is able to talk to them.

History: The child of a Glassblower, who enjoyed hunting, Antinua was taken on many hunting expeditions. Her parents enrolled her in a Fighter school at a young age so that she could practice her necromantic talents. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she wants to meet her childhood hero

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Antinua Raethran, Female Elf Fighter 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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