Sekhmet Terror, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is dressed in earthy colors with a black and brown handkerchief worn on her right side, and sports empty pouches on her belt. Her hair is short and purple. This gold eyed easterner is not easily forgotten.
Personality: Abrasive and pushy, she has a hard time making friends. She takes great joy in being the best Layabout in town.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Sekhmet was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Sekhmet's mother didn't care for her much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sekhmet fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is content
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Job, Debt. Occupation: Layabout
Voice: Booming voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Egelina Winterbourne, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears light armors faded through time and improper care. Her brown hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is terrified, and will act out of fear; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic, Justice. Flaws: Fearful. Bonds: Slave. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp. Smoky quartz (80 gp). Black opal (1000 gp). Freshwater pearl (15 gp).
Nithther Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears black cloth garments or leather armor. He sports a flattop crest cut. His fierce gold eyes like to dwell on things.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Criminal record, Nature, Military. Occupation: Barkeep
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 20 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Ignan, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 13000 sp. Carnelian (50 gp). Fire opal (400 gp).
Don Brownrigg, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears skinny pants and wears a brown and yellow robe with the hood down. His brown hair and beard is wavy and long. He has green eyes and a brown hat with a yellow feather.
Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born into a rich family. He was an apprentice working in his mother's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. He hasn't told them the truth, but wants to settle down with them.
Motivation: Revenge; and he is being blackmailed/forced/etc and this influences his actions
Bonds: Has a crush, Criminal record, Rich, Job, Enemies. Occupation: Carter
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 7)
Armor Class 13
Hit Points 17 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 3 (-4) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Shautha Ogden, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a weathered and beat up set of banded mail beneath an oversized white coat and is in decent physical shape. With bright auburn hair. Her face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her mother out around the business and became quite the natural. She became a Mayor soon after.
Motivation: Wants to open a new tavern; and balancing her hectic life and new mayor responsibilities is difficult
Flaws: Addict, Mundane. Bonds: Slave, Job. Occupation: Mayor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 56 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 400 pp. 1 Minor magic item.
Karash Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. His silver hair is braided into rings. His gray eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Tanner profession.
History: He was always a brilliant, if unscrupulous mind. Like his father and his brother before him, after school he went straight into learning to become a Mayor. He struck the Mayor job and began his own company from there.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Mayor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 44 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Blue sapphire (1000 gp). Obsidian (9 gp). Lapis lazuli (9 gp). Chrysoberyl (100 gp). Violet garnet (900 gp). Lapis lazuli (9 gp). Eye agate (9 gp). Blue diamond (5000 gp). Sardonyx (60 gp). Emerald (1000 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). Aquamarine (900 gp). 1 Medium magic item.
Blossom Underbough, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she very much looks the part of a Mortician. Her long chestnut hair is drawn into a two foot long braid. Her eyes are a pleasant blue.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Blossom was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. A gifted student she started as a Armorer, but she got bored and became a Mortician. She now owns her own business.
Motivation: To reunite with her old friends; and expand her business
Ideals: Joker. Bonds: Job, Military, Poor, Adventurer. Occupation: Mortician
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 5000 cp.
Five In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black fur is long and unkept. Her blue eyes dart from person to person to random spaces in the air.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Five is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to raise her children well.
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Family, Military. Occupation: Herbalist
Voice: French accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 4 Antitoxin.
Bolhild Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She has the majority of her body covered in plate. She has a hunchback. Her black hair is drawn into a tight pony tail with a dagger scrunchie. Her green eyes have a joyful gleam in them most of the time.
Personality: She is witty, but her monotone delivery comes off as unnerving She also is a firm believer in the womanly ideal.
History: Bolhild lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Farmer
Voice: Shortens vowels
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 46 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
