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NPC Generator

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Advanced [show]


Simon Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the sun god on his torso. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is braided into rings. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the east to a Sellsword, Simon learned a great deal about his mother's area of expertise. A gifted student he started as a Sailor, but he got bored and became a Sellsword. He has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor.

Ideals: Joker, Entrepeneur. Flaws: Racist. Bonds: Job. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Simon Yeardley, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Tethren Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears black leather gloves, a black jacket, and tight pants. He has a hunchback. His brown hair is smooth and relatively long. His white eyes lackadaisically let the world flow into them.

Personality: Tethren hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Tethren was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered music. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Philantrophist. Flaws: Ugly, Insane. Bonds: Family. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Tethren Charisma, Male Tiefling Cleric 2
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


Sethrekar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. His crest, while still mostly gold, has prominent grey streaks. He has several tiny amethyst earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sethrekar was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Joker. Bonds: Attractive, Rich, Family, Religious. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Sethrekar Daardendrian, Male Dragonborn Paladin 5
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)12 (+1) 12 (+1)18 (+4)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Kaladan Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His crest is red and very short. His thin eyebrows rest above his beady red eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great joy in being the best Fletcher in town.

History: Kaladan was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kaladan Jharthraxyn, Male Dragonborn Rogue 12
Medium (6'8") Dragonborn, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 42 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Large well-done wool tapestry (500 gp).


Social Check DCs


Cockaby Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Cockaby took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Justice. Flaws: Disease. Bonds: Family. Occupation: Soapmaker

Voice: Low and grunting

Attributes [hide]

Cockaby Horcusporcus, Male Gnome Commoner 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)7 (-2) 17 (+3)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Zedaar Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his red crest down. He has several tiny topaz earrings on each ear.

Personality: Zedaar wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Zedaar grew up listening to his mother's many stories. He found a children's book about a Dragonborn Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Disciplined, Entrepeneur. Flaws: Secretive. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

Zedaar Verthisathurgiesh, Male Dragonborn Bard 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 8
Hit Points 30 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 40000 cp.


Social Check DCs


Ishte Justice, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a black armored body suit, with a simple brown line shooting up and back down. Her white hair is long and unkept. She wears large thick round spectacles.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. A true patriot, Ishte would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Ishte was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Ishte's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Greedy, Antagonistic. Bonds: Military. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Ishte Justice, Female Tiefling Aristocrat 1
Medium (4'11") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Faral Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She has a large tan mantle and cape that has been intricately interwoven into her grey robe. She has wavy red hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: Aggressive, abrasive, and angry, Faral embodies much of what other species detest in the Elves. She is a bit of a xeno-phobe, disliking non-Elves.

History: From birth she was tutored by a cruel and relentless mentor. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Flaws: Ugly, Antagonistic, Racist. Bonds: Mentor, Immigrant. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Faral Wasanthi, Female Elf Warrior 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)17 (+3) 10 (+0)6 (-2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Ignan, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Coral (130 gp).


Social Check DCs


Randal Kelsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying brown hair a little too much giving a sharp brown color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Randal will drive conversation. He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and to get a good night's sleep

Ideals: Extrovert. Flaws: Insomniac, Addict, Disease. Bonds: Nature, Adventurer. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Randal Kelsey, Male Human Monk 11
Medium (6'6") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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