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NPC Generator

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Advanced [show]


Joan Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her red hair up in a very large beehive style do. Her amber eyes are slightly larger than normal.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a criminal king-pin and mafia family Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Money/treasure; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Joan Harper, Female Half-Elf Sorcerer 2
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 sp. Lapis lazuli (4 gp).


Social Check DCs


Aline Blankley, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears bulky grey painted plate armor. Her whole body is exceptionally muscular. Her blonde hair is unkempt and raggedy. Her amber eyes lackadaisically let the world flow into them.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in the west. Aline was born on a far western desert where she grew up under the tutelage of her father, an expert Sculptor. She now spends her time doing works of charity.

Motivation: Wishes to resurrect an old love.

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Aline Blankley, Female Human Druid 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs


Elizabeth Atherton, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her auburn hair is greasy and uncared for. Her green eyes have a joyful gleam in them most of the time.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a great chef.

History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Elizabeth Atherton, Female Human Paladin 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)12 (+1) 14 (+2)4 (-3)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Morkral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey costume with the symbols of strength on his torso. His blonde hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A powerful wizard made him what he is. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Optimist, Gifted. Bonds: Attractive, Family, Mentor. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Morkral Brawnanvil, Male Dwarf Paladin 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)16 (+3) 7 (-2)4 (-3)
Skills Athletics +3, Nature +5
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 290 gp.


Social Check DCs


Zedaar Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He tends to wear a large black jacket. He keeps his bronze crest in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is an amazing painter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zedaar took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: He has a crush on the local Cook; and he's attracted to the pc

Ideals: Impeccable, Gifted. Bonds: Nature, Job, Has a crush. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Zedaar Fharngnarthnost, Male Dragonborn Cleric 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)9 (-1) 12 (+1)8 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 4 Smokesticks.


Social Check DCs


Orsik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy brown suit. With bright silver hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with his god.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He now owns his own business.

Motivation: His religion dominates his actions; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor, Job, Has a crush. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Orsik Trueblood, Male Dwarf Ranger 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 9 (-1)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Drusilia Raethran, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail. She has wavy brown hair. Her eyes, though not visible through her cowl, are gray.

Personality: She speaks before she thinks and is too direct. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She got into the Cook business at a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She has worked as a Cook like her mother before her.

Motivation: Sabotage a competitor; and to be a barrister again

Ideals: Athletic. Flaws: Impulsive, Fearful. Bonds: Job, Religious. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Drusilia Raethran, Female Half-Elf Monk 4
Medium (5'6") Half-Elf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Jade (40 gp). Azurite (9 gp). Black pearl (800 gp). Amber (40 gp). 1 Minor magic item.


Social Check DCs


Ur-Dag Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear black tank tops with grey pants. He is tall, broad shouldered and powerfully built. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Joker. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Ur-Dag Ramsay, Male Half-Orc Cleric 7
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 14 (+2)6 (-2)
Skills Performance +1, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 800 gp.


Social Check DCs


Gerbo Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and has a large blue mantle and cape that has been intricately interwoven into his green robe. His hair is greying and his face has many wrinkles. His fierce green eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Slave, Criminal record. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Gerbo Oomtrowl, Male Gnome Wizard 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 gp.


Social Check DCs

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