Ethereal Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a pastel tunic with black highlights, and long brown pants that bunch up around her shoes. Her red fur is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is content
Flaws: Insane, Shy, Antagonistic, Mundane. Bonds: Guardian, Criminal record. Occupation: Assassin
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Sindri Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is cut jaggedly and amateurishly. His blue eyes peer out from beneath his small tan hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He works hard and plays hard.
History: He was raised in a desert tribe. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Nature, Adventurer. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp. Rich purple corundum (800 gp). Eye agate (16 gp). 4 Holy water. 1 Alchemist’s fire. 1 Everburning torch.
Osah Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears black trousers with tan and brown striped suspenders. She wears various colorful collared shirts, and sports empty pouches on her belt. Her hair is short and brown. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She loves telling others what to do and how they should feel about things. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Osah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been saving her money to try and buy her sister's freedom.
Motivation: An old rival family wants her found.
Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Poor, Mentor. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Sard (20 gp). Golden yellow topaz (1600 gp). Violet garnet (1600 gp). Red spinel (150 gp). 1 Holy water. 3 Alchemist’s fire. 2 Acid flasks.
Ratak Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is cut short. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Athletic, Impeccable, Joker, Entrepeneur. Flaws: Mundane. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 17)
Armor Class 12
Hit Points 35 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 |
Possessions: 1000 pp. A roughly beaten golden orb (110 gp). A delicate brass dragon egg (40 gp). Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (600 gp). A silver and pearl hairclip (40 gp). Sapphire pendant on gold chain (800 gp). Gold and topaz bottle stopper cork (1200 gp). Silver comb with moonstones (800 gp). Gold music box (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). An abacus with copper, silver and gold markers (110 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (1200 gp). Jeweled gold crown (2000 gp). 1 Medium magic item.
Heather Hornsby, Female Human [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She wears her golden hair up in a very large beehive style do. Her brown eyes are passionate and lively.
Personality: While she acts the brute, she is far gentler than she would appear. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in a small village she learned the ways of the warrior from her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To pay off her debts; and she has a crush on the local servant
Ideals: Fighting. Flaws: Disease. Bonds: Has a crush, Religious, Debt. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. Malachite (4 gp).
Werydd Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, and carries scythes. She wears a broad hat to cover her moderate length red hair. She has green eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She feeds upon the attention of others.
History: Werydd was born with her mother's beautiful face. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 27 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: 800 gp. Violet garnet (1500 gp). Aquamarine (1500 gp). Rhodochrosite (8 gp). Obsidian (8 gp). 1 Minor magic item.
Driindar Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'6" western woman, she is well dressed, constantly wearing a black suit, green shirt, and violet tie. Her black crest is lengthy and is close to two feet long. Her red eyes dart from person to person to random spaces in the air.
Personality: She dislikes all the random violence that takes place in the west. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Butcher arts, while her mother instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Pacifist. Bonds: Attractive, Rich, Adventurer. Occupation: Butcher
Voice: Stutters
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 89 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1600 gp. Violet garnet (1300 gp). Deep blue spinel (1300 gp). Bloodstone (30 gp). Blue quartz (10 gp). Alexandrite (1300 gp). Red garnet (40 gp). Deep blue spinel (1300 gp). Zircon (30 gp).
Three Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He dresses like a well dressed Seamstress does. Beneath his clothing is a huge mess of scar tissue. His fur is beige and very short. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.
History: The child of a Unemployed, who enjoyed hunting, Three was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Seamstress. He then took over the family business and is one of the better Seamstress for hire.
Motivation: Expand his business; and balancing his hectic life and new seamstress responsibilities is difficult
Flaws: Insomniac. Bonds: Job, Slave, Nature. Occupation: Seamstress
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 700 gp.
Ethereal Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears dark leathers with embroidery. She has wavy lavender fur. Her thin eyebrows rest above her beady green eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. As long as the job gets done she does not care how it got done.
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and her relatives are trying to arrange a marriage
Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Poor, Military. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 134 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 300 pp. Black pearl (1600 gp). Carnelian (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
