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NPC Generator

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Advanced [show]


Caramip Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She likes to wear ponchos typically of a light tan in addition to tight pants. Her moppish blonde hair is in a traditional bowl cut. Her eyes are gray and beady.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Weaver. She now owns her own business.

Motivation: Sabotage a competitor; and to be a cook again

Ideals: Athletic, Joker, Justice. Flaws: Ugly, Disease. Bonds: Job. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Caramip Fiddlefen, Female Gnome Adept 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 14 (+2)8 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).


Social Check DCs


Reeza Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally shirtless and showing off her tattooed chest. Her white hair is kept up in a ponytail inside a broad hat. Her gray eyes peer out from beneath her broad black hat.

Personality: Stoic and calm, she prefers to meditate than take action. She would rather hide behind her crafts than deal with other people.

History: Reeza was raised in a hard working conservative environment. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She inherited the family business which she has now maintained for 11 years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Disciplined, Artistic. Flaws: Shy, Insane. Bonds: Immigrant, Job. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Reeza Gracey, Female Half-Orc Cleric 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 17 (+3)8 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 90 gp.


Social Check DCs


Jane Walcott, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a faded coat and loose pants complete with feathered hat. She has a long white ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Born to a poor family in the city she treasured whatever gifts she got. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jane Walcott, Female Human Druid 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 17 (+3)8 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 150 gp. Bloodstone (80 gp).


Social Check DCs


Yurgunn Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is typically in her Masseuse uniform. She wears her hair in dreadlocks. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Yurgunn was born with her father's beautiful face. A gifted student she started as a Stylist, but she got bored and became a Masseuse. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Expand her business; and a deep hatred of gnolls

Flaws: Disease. Bonds: Job, Attractive, Enemies. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Yurgunn Daraln, Female Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3

Possessions: 140 pp.


Social Check DCs


Ar-Gul Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He has black hair. He has a dull look in his violet eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Optimist, Professionalism, Logical. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Ar-Gul Windsor, Male Half-Orc Wizard 11
Medium (5'11") Half-Orc, Lawful Good (CR 11)
Armor Class 11
Hit Points 36 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Persuasion +5, Survival +4
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).


Social Check DCs


Seraphina Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of lances, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has black hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is lazy, self-centered, vain, and jealous.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Fighting, Passionate. Flaws: Selfish. Bonds: Adventurer, Rich. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Seraphina Strongbones, Female Halfling Ranger 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Lerissa Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a green and pastel robe with the hood down. Her black hair is braided into rings. She has white eyes.

Personality: She is very quiet and rarely speaks above a whisper. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the north. In her 10th year, her parents were killed by a dire rats raid, leaving Lerissa alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Lerissa was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Justice, Impeccable. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Lerissa Poetry, Female Tiefling Adept 8
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 7000 sp.


Social Check DCs


Scrag Langdon, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. With bright auburn hair and a scraggly beard. His violet eyes peer out from beneath his feathered black hat.

Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast forest. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Shy, Insomniac. Bonds: Poor, Immigrant, Nature, Adventurer. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Scrag Langdon, Male Half-Orc Wizard 7
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 3 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)9 (-1) 9 (-1)9 (-1)
Skills Insight +2, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70000 cp. Black pearl (600 gp). Pink pearl (100 gp). Blue quartz (13 gp).


Social Check DCs


Merihim Secret, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His blue hair is lengthy and is close to two feet long. His red unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Merihim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Merihim. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He'd like to take his coworkers down a peg; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Disease. Bonds: Job, Immigrant, Criminal record. Occupation: Architect

Voice: Stutters

Attributes [hide]

Merihim Secret, Male Tiefling Barbarian 4
Medium (5'7") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 6 (-2)16 (+3)
Skills Acrobatics +2, Medicine +0
Senses Passive Perception 8
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs

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