Gnarsh Haley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. His silver hair is thinning but still full. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Gnarsh was born in the east. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy.
Ideals: Philantrophist, Persistence. Bonds: Rich, Attractive, Military, Immigrant. Occupation: Scribe
Voice: Indian accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 11000 sp. 1 Minor magic item.
Cloak Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red fur is slicked back into a classic pompadour. She wears an eyepatch.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She got into the Doctor business at a young age. She was an apprentice working in her father's forge. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Opinionated, Optimist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thava Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears suspenders and black workpants. Her shirt is violet, and she wears a heavy black leather apron most of the time. She is bristling with hidden weapons, mostly tridents and crossbows. Her crest is scarlet and curly. Her gold eyes have a joyful gleam in them most of the time.
Personality: She loves telling others what to do and how they should feel about things. She can't help but pocket interesting objects she comes across
History: She was born to a criminal king-pin and mafia family She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To pay off her debts; and she has decided she is irredeemable
Ideals: Opinionated, Persistence. Bonds: Criminal record, Immigrant, Debt. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 23 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
Possessions: 1700 gp. Fiery yellow corundum (1400 gp). Zircon (70 gp). Chrysoberyl (70 gp). 1 Minor magic item.
Zanna Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this western woman wears suspenders and blue workpants. Her shirt is brown, and she wears a heavy blue leather apron most of the time. She wears her chestnut hair up. Her hazel unseeing eyes seem to look past you.
Personality: This woman loves singing and to teach people singing more than just about anything. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in a small village she learned the ways of the warrior from her mother. A freak accident while working with her Fletcher mother left her crippled. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic, Philantrophist, Fighting. Flaws: Disease. Occupation: Knight
Voice: Smoker's lung
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 124 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 19 (+4) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp). Solid gold idol (400 gp). A roughly beaten golden orb (140 gp). A silver and pearl hairclip (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dell Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is golden and curly. Her violet unseeing eyes seem to look past you.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She also has developed a complete distrust of the Priest profession.
History: She was born to loving parents in a slum to the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She became a Knight soon after.
Motivation: She'd like to take her coworkers down a peg; and to be a priest again
Ideals: Athletic, Entrepeneur. Flaws: Disease, Sensitive. Bonds: Job, Poor. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Cloud Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, brown, dusty cloak. He keeps his white fur in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. In the meantime he has taken over work as a Hunter and occasionally as a mercenary.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural elven artifacts is his passion
Ideals: Gifted. Flaws: Greedy. Bonds: Job, Adventurer, Mentor. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 82 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
Possessions: 120 pp.
Pyxrin Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her gold crest is lengthy. Her eyes are a pleasant gold.
Personality: Pyxrin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to make almost anything out of random pieces of junk.
History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pyxrin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Impeccable, Gifted. Flaws: Ugly. Occupation: Ruler
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
Possessions: 400 gp. 1 Masterwork Thieves’ tools.
Chassath Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She is physically well-built. Her long brass crest is drawn into a two foot long braid. She has a dull look in her gold eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She always tries to repair and not replace. It was this mentality that drove her into the Hunter business.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Persistence. Flaws: Mundane, Racist. Bonds: Job, Rich. Occupation: Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Armara Anger, Female Tiefling [Permalink]
Personal [hide]
Description: 5'7" and muscular, this northern woman wears professional attire. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in the north to a Stylist, Armara learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.
Motivation: She has money and likes to spend it; and wants to work out more often
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Stylist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!