Sun Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered halberd and tarnished greatsword as well. His cinnamon fur is drawn into a tight pony tail with a clover scrunchie. His eyes are amber and beady.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Insomniac. Occupation: Apothecary
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 58 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +5
Possessions: 1100 gp. Embroidered and bejeweled glove (1000 gp). Old masterpiece painting (1500 gp). Silver comb with moonstones (400 gp).
Imsh Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries a battered scimitar and tarnished halberd as well. His hair, while still mostly silver, has prominent grey streaks. His hazel eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.
History: The child of a Doctor, who enjoyed hunting, Imsh was taken on many hunting expeditions. Imsh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east.
Ideals: Fighting, Joker, Entrepeneur. Flaws: Insomniac. Bonds: Poor, Nature. Occupation: Butcher
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp.
Riswynn Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses well, typically a more casual-formal manner. Her hair is cut close to her head. Her green eyes are passionate and lively.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the south, certain she would find work there.
Motivation: Wants to work out more often; and she loathes her own lifestyle
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Immigrant, Mentor. Occupation: Unemployed
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3200 sp.
Iados Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His hair is greying and his face has many wrinkles. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irascible and easily irritated. He is afraid of women and trembles around them
History: He was born in the west, but his parents moved at a very young age to the north. Iados was born on a far western forest where he grew up under the tutelage of his father, an expert Fortune-teller. By chance he met his brother recently and the two have been together since.
Motivation: He wants to get laid; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic, Shy. Bonds: Immigrant, Family, Has a crush. Occupation: Fortune-teller
Voice: Russian accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 67 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 20 (+5) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Orc, Goblin, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple violet robe with blue stripes complete with hood. His tied-back hair is red. He has violet eyes and a violet hat with a blue feather.
Personality: He loves telling others what to do and how they should feel about things. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs
Ideals: Opinionated. Flaws: Impulsive, Disease. Bonds: Immigrant, Religious. Occupation: Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 76 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 100 pp. Black pearl (500 gp). Banded agate (8 gp). Onyx (50 gp). Golden pearl (60 gp). Coral (60 gp). Moss agate (8 gp). White opal (500 gp). Pink pearl (60 gp).
Oriel Anderton, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a brown coat over a blue low-cut shirt, and a broad hat upon her head. She has moderate length chestnut hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is irascible and easily irritated. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Born to a Shoemaker, her mother struggled to pay the bills. Oriel was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Oriel decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She got away from her former life and has fallen to alcoholism.
Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day
Flaws: Ugly, Addict, Antagonistic. Bonds: Criminal record, Poor. Occupation: Seamstress
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Ignan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 27000 sp.
Melech Care, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His red hair is drawn into a tight pony tail with a skull scrunchie. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised by priests from a young age. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Slave, Religious, Mentor. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran, Druidic, Draconic, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3
Possessions: 1000 gp. Gold dragon comb with red garnet eye (1200 gp). Jeweled electrum ring (2000 gp). A roughly beaten golden orb (80 gp).
Pikar Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a red costume with the symbols of strength on his torso. His silver hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. His job bores him to no end. He has decided to make it more interesting.
History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: He has passion for adventuring and risk; and he is a bit of a kleptomaniac
Ideals: Disciplined, Fighting. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Undercommon, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: Red spinel (160 gp). Golden yellow topaz (200 gp). Silver pearl (160 gp). 1 Half-Plate. 1 Chain shirt. 1 Full Plate.
Dain Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat, and is pretty ugly. He wears his hair in dreadlocks. His gray eyes peer out from beneath his deerstalker grey hat.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: When he was but 4 years old his parents immigrated from the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and tabaxi compassion
Flaws: Ugly, Racist, Impulsive. Bonds: Immigrant, Family. Occupation: Bowyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 80 pp. 1 Masterwork studded leather.
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