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NPC Generator

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Advanced [show]


Azgrom Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is braided into rings. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Butcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Optimist, Artistic, Fighting. Bonds: Poor, Job. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Azgrom Marlowe, Male Half-Orc Paladin 7
Medium (5'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 15 (+2)5 (-3)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Silver comb with moonstones (1000 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tight fitting black shirt and pants. His rusty crest is drawn into a tight pony tail with a rose scrunchie. His gold eyes are passionate and lively.

Personality: Zedaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He was granted necromantic powers by his dying brother.

Motivation: Money/treasure; and he wants revenge against giants

Ideals: Extrovert, Gifted. Bonds: Enemies, Rich. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Zedaar Qyxpahrgh, Male Dragonborn Fighter 7
Medium (6'4") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)18 (+4) 12 (+1)10 (+0)
Skills Deception +3, Nature +7
Senses Passive Perception 11
Languages Common, Aquan, Elven, Orc, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Elaim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered dagger and tarnished halberd as well. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Elaim was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. After coming to the age of reason, Elaim took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Bonds: Job, Adventurer, Poor. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Elaim Bigtoe, Male Dwarf Commoner 10
Medium (4'3") Dwarf, Neutral Good (CR 10)
Armor Class 11
Hit Points 29 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 280 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Breeden, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he wears many layers of old clothing at all times. He has a long white beard with little hanging trinkets. His gray unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Disease, Depressed, Antagonistic. Bonds: Poor. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Dustin Breeden, Male Human Commoner 11
Medium (5'1") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 62 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)17 (+3) 15 (+2)13 (+1)
Skills History +7, Religion +7
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Draconic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 40 pp. Chalcedony (60 gp). Fire opal (500 gp). Emerald (500 gp). Alexandrite (700 gp). Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Harlan, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dark leathers with embroidery. She is bald on top and has large chestnut tufts of hair around her ears. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She has always had a great fascination with Half-Elven culture. She receives visions of the future at random moments

History: When she was but 7 years old her parents immigrated from the east. As a young adult she joined a group advocating for an improvement in Human conditions. She left for the east, certain she would find work there.

Motivation: A strong sense of loyalty to Half-Elven people.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Ida Harlan, Female Human Paladin 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 7 (-2)12 (+1)
Skills Investigation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. 2 Holy water.


Social Check DCs


Drusilia Lathalas, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a blue costume with the symbols of her god on her torso, marred by chocolates. Her red hair is matted, messy, and big. Her amber eyes dart from person to person.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Passionate, Logical. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Drusilia Lathalas, Female Elf Ranger 2
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Sannl Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, white shirt, and violet tie. Her silver hair is still thick. Her skin is flawless and her gray eyes scan people very quickly.

Personality: Prone to second guessing herself, she comes off as nervous. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Attractive, In love. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Sannl Dankil, Female Dwarf Ranger 9
Medium (4'1") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 81 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 9 (-1)8 (-1)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olivia Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a red coat over a yellow low-cut shirt, and a wide-brimmed hat upon her head, and is pretty ugly. She has shaved her head bald. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She got away from her former life and has fallen to alcoholism.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Flaws: Ugly, Addict, Sensitive, Fearful. Bonds: Nature. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Olivia Quickstep, Female Halfling Ranger 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Giant, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Balimaar Kendal, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. He keeps his red hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Balimaar was born on a far western island where he grew up under the tutelage of his mother, an expert Stableman. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Joker, Artistic, Fighting. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Balimaar Kendal, Male Human Barbarian 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 16 (+3)8 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp.


Social Check DCs

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