Mogg Acton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long silver beard, and similarly colored long hair. His eyes are a pleasant brown.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world
Ideals: Logical. Flaws: Cynical. Bonds: Attractive, Religious. Occupation: Unemployed
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp.
Donaar Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears skinny pants and wears a black and grey robe with the hood down. Beneath his clothing is a huge mess of scar tissue. He has wavy black crest. He has gold eyes and a black hat with a grey feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Jeweler profession.
History: Donaar was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: He wants nothing more than to rejoin the army; and to be a jeweler again
Flaws: Antagonistic. Bonds: Slave, Job, Attractive, Military. Occupation: Fortune-teller
Voice: Booming voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 500 gp.
Nissa Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her blue boots flare out at the collars. She is portly but not overly obese. Her white hair is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is overprotective of those who hire her services. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Nissa lived on a farm with her father, near the main road leading to a nearby town. She moved from fad to fad and when she turned 15 she discovered poetry. She has been saving her money to try and buy her brother's freedom.
Motivation: An old rival family wants her found; and regain custody of her daughter
Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Rich, Family. Occupation: Dyer
Voice: German accent
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 6)
Armor Class 9
Hit Points 47 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
Possessions: Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (60 gp). Silver comb with moonstones (400 gp). 1 Minor magic item.
Callie TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has no hair. She is baby faced.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Callie is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born to a criminal king-pin and mafia family As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has been saving her money to try and buy her sister's freedom.
Motivation: To find somewhere to settle down; and she is content
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Family, Criminal record. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1100 gp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp).
Barakas Deft, Male Tiefling [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His hair is red and curly. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Shipwright soon after.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Flaws: Addict, Disease. Bonds: Attractive, Job. Occupation: Shipwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 9)
Armor Class 9
Hit Points 31 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp. Deep blue spinel (1300 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mamnen Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and very much looks the part of a Sage. His hair is short and brown. He has silver eyes and a black hat with a tan feather.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: His father raised him in a mountain cabin. One day when Mamnen was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Mamnen was heart-stricken from the event, and his father started working long hours to provde for them. He has worked as a Sage like his mother before him.
Motivation: Marry his sister to traveling adventurers; and he is unsatisfied with his job
Flaws: Ugly, PTSD. Bonds: Job, Family, Nature. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 5 (-3) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Gnome, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nora Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses well, typically a more casual-formal manner. Her hair is cut close to her head. Her fierce hazel eyes like to dwell on things.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Seeks redemption; and expand her business
Ideals: Athletic, Persistence. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Shepherd
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 28 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 10 (+0) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5
Possessions: 700 gp. Rose (70 gp). Blue quartz (5 gp). 1 Small steel mirror. 1 Healer’s kit. 1 Masterwork Artisan’s tools. 1 Spyglass.
Emen Trollope, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a black shirt with thin white vertical stripes and yellow pants. Her moppish black hair is in a traditional bowl cut. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her childhood dream was to be a Brewer, but she was a colossal failure. Recently the stress of being a Shipwright has made it difficult for her to sleep.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Family, Military. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. Brass mug with jade inlays (100 gp).
Jade Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'6". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a ceremonial dagger. His fur is cut close to his head. He is baby faced.
Personality: He will rave to anyone who will listen. He works hard and plays hard.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Gifted. Flaws: Insane, Hedonist, Ugly. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Ignan, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 900 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Old masterpiece painting (2000 gp). Gold and topaz bottle stopper cork (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
