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NPC Generator

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Lvl.
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Advanced [show]


Jarsali Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fitting clothing which further accentuates her frame. Her tied-back hair is silver. Her eyes are gray and catlike.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She uses divination through singing.

History: From birth she was tutored by a cruel and relentless mentor. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Days after completing her studies, news broke out that her hometown was attacked by brigands. Jarsali was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Mentor, Enemies. Occupation: Marshal

Voice: American accent

Attributes [hide]

Jarsali Bohm, Female Half-Elf Fighter 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 11 (+0)17 (+3)
Skills Insight +3, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Draconic, Celestial, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 90 pp. Onyx (70 gp). Rich purple corundum (500 gp).


Social Check DCs


Ielenia Fasharash, Female Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she is wearing a long, blue cloak. She wears a broad hat to cover her moderate length chestnut hair. She tend to wears goggles to shield her eyes.

Personality: Cocky and sure of herself, she believes she is the best Animal Trainer born in the past three hundred years. Around other people she will do her best to conceal her emotions and appear jolly.

History: She got into the Animal Trainer business at a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has drifted from career to career and currently works as a Animal Trainer.

Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job

Flaws: Shy. Bonds: Job, Criminal record, Slave. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Ielenia Fasharash, Female Elf Bard 2
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)10 (+0) 9 (-1)7 (-2)
Skills Athletics +0, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Gennal Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and grey handkerchief worn on his left side. His hair is black and curly. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a forest tribe. His childhood dream was to be a Ploughman, but he was a colossal failure. He now owns his own business.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Mundane. Bonds: Nature, Job. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Gennal Galanodel, Male Elf Commoner 8
Medium (4'10") Elf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Aquan, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Dariff Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has wavy golden hair. She tend to wears goggles to shield her eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is frequently practicing swordplay.

History: Born in the west to a Cook, Dariff learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A strong sense of loyalty to Dwarven people.

Flaws: Racist. Bonds: Attractive, Job, Military, Adventurer. Occupation: Cook

Voice: Loud with bravado

Attributes [hide]

Dariff Fallack, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Juliana Barton, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, and she perpetually has her greataxe ready. Her auburn hair is kept up in a ponytail inside a broad hat. She tend to wears goggles to shield her eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Energy wise she seems alert and responsive.

History: Her mother raised her in a mountain cabin. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Since then, she has sought to make the best of life.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to clean up the streets

Ideals: Fighting, Optimist, Professionalism. Bonds: Poor, Nature, Debt. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Juliana Barton, Female Human Druid 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp.


Social Check DCs


Shane Kendal, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. He has a dull look in his gray eyes.

Personality: Shane wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Secretive. Bonds: Rich, Slave, Military, Adventurer. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Shane Kendal, Male Human Cleric 11
Medium (6'3") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 46 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)10 (+0) 8 (-1)14 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 160 pp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold and topaz bottle stopper cork (500 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Sarah Read, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears suspenders and grey workpants. Her shirt is blue, and she wears a heavy grey leather apron most of the time. She wears her auburn hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Sarah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Sarah was left her father's suit of armor and trained in its use and care. Since then, she has sought to make the best of life.

Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insomniac, Hedonist. Bonds: Poor, Military. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Sarah Read, Female Human Commoner 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Medicine +0, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1000 cp. 1 Silver holy symbol.


Social Check DCs


Oppleby Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His silver hair is still thick. He wears a mask on his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out east to avoid the crime he committed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's attracted to the PC; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Poor, Criminal record, Immigrant, Adventurer, Has a crush. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Oppleby Umbodoben, Male Gnome Rogue 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Athletics +0, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Goblin, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 350 gp.


Social Check DCs


Sapply Beren, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear tan pants and tee shirts. His white hair is long and unkept. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast desert. Sapply was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sapply decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record, Adventurer. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Sapply Beren, Male Gnome Druid 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)17 (+3) 11 (+0)16 (+3)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Auran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp.


Social Check DCs

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