Cecily Rutland, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown hair is cut jaggedly and amateurishly. Her amber eyes lackadaisically let the world flow into them.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Cecily was born in the south. At a young age she loved to build and create. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she is currently in port desperately looking for someone to get her out
Ideals: Disciplined, Persistence. Bonds: Attractive, Immigrant, Slave. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.
Portia Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her skin is fair and her fingers are delicate and long. She has a very tight haircut. Her half smiles and blue eyes are beguiling and draw you in.
Personality: Her tongue was cut out and she uses sign language. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A powerful slaver made her what she is. Her father had invested heavily in several trade routes and wanted her to inherit them. She then took over the family business and is one of the better Blacksmith for hire.
Motivation: Money/treasure; and wants to open a new tavern
Flaws: Disease. Bonds: Rich, Attractive, Job, Mentor. Occupation: Blacksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 11)
Armor Class 15
Hit Points 56 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
Possessions: 1700 gp. Black pearl (300 gp). Blue quartz (13 gp). Tourmaline (90 gp). Rock crystal (20 gp). Obsidian (13 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item.
Anverth Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a blue cloak and cross-gartered brown stockings. His skin is also unnaturally pale. He has a auburn handlebar mustache and slicked back auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a great chef.
History: He was born at the edge of vast island. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Shipwright
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 12)
Armor Class 11
Hit Points 69 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rosalind Thorpe, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she usually wears her grey robe and has her quarterstaff always slung over her shoulder. She keeps her long white hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Rosalind will drive conversation. She is an amazing painter.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Ruler and was forced into it by her family; and wants to raise her children well
Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Military, Family. Occupation: Ruler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
Greethen Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He wears a green tunic with red highlights, and long brown pants that bunch up around his shoes, and his gloved hand is found clutching a shield. He has wavy silver crest. This gold eyed northerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Impulsive. Bonds: Nature, Rich, Adventurer, Criminal record. Occupation: Marshal
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 40 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +1 / 3d8-3, Ranged +5 / 3d8+1, Grapple +1
Possessions: 3100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Althaea Thompson, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing colorful clothing, dressed as a Performer. Her head has been shaved. She has a tattooed face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She is the product a well kept family trust fund and as such has never really known need. Like her father and her brother before her, after school she went straight into learning to become a Performer. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and expand her business
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Job, Military. Occupation: Performer
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp.
Philomena High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her white hair is knotted and matted. This amber eyed southerner is not easily forgotten.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.
Motivation: Several ex partners dislike her way of doing things and want revenge; and marry her sister to traveling adventurers
Ideals: Logical. Flaws: Mundane. Bonds: Poor, Enemies, Family. Occupation: Spy
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
Joser Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red coat over a tan low-cut shirt, and a wide-brimmed hat upon his head, and he perpetually has his shortbow ready. He has a small bristly mustache and wavy white hair. His eyes are violet and catlike.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Joser is combative with any and all who dare try his patience in the slightest.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Joser was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Joser decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To end his boredom.
Ideals: Fighting, Justice. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Azurite (4 gp). Aquamarine (700 gp).
Ellywick Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She typically wears tan cloth garments or leather armor. She wears a colorful flower in her silver hair. Her half smiles and amber eyes are beguiling and draw you in.
Personality: Cocky and sure of herself, she believes she is the best Interpreter born in the past three hundred years. She is a logical person and will generally grow upset if things defy logic and science.
History: Ellywick was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. She has set out to sabotage the competition.
Motivation: To be a Merchant again; and to share knowledge with the world
Ideals: Logical. Bonds: Poor, Attractive, Job, Religious. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 15 (+2) | 7 (-2) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Giant
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. Jet (40 gp).
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