Olgoth Richie, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a white tunic with blue highlights, and long tan pants that bunch up around his shoes. His white hair is cut jaggedly and amateurishly. His eyes are brown and he is always smoking a pipe.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: A powerful necromancer made him what he is. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has been saving his money to try and buy his sister's freedom.
Motivation: Nothing but the best is good enough for him; and he has decided he is irredeemable
Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Criminal record, Mentor, Family. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 11)
Armor Class 12
Hit Points 77 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 280 pp. Fire opal pendant on a fine gold chain (2000 gp). A necklace of small pink pearls (6000 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.
Kellen Dunben, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'4" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and golden with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.
History: Gifted from a young age, Kellen studied abroad. Over the years he perfected his riding and shooting skills. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Nature, Religious. Occupation: Scribe
Voice: Russian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 57 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp.
Nogu Milton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She also is a firm believer in the womanly ideal.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has built up a small fortune and can afford her own way.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Slave, Religious. Occupation: Bookbinder
Voice: Boston accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 2000 sp. Red spinel (60 gp). Freshwater pearl (14 gp). Lapis lazuli (14 gp).
Anne Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman wears white leather gloves, a white jacket, and tight pants. Her clothes are grease stained in places. She wears her white hair up in a very large beehive style do. She has a tattooed face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot resist a sob story and will often dote over anyone who has one.
History: A powerful brothel owner made her what she is. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants her loneliness to end.
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Mentor. Occupation: Navigator
Voice: Irish accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 16
Hit Points 118 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 18 (+4) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +4
Possessions: 1200 pp. Black velvet mask with numerous citrines (110 gp). A delicate silver chain set with a tourmaline (30 gp). Golden circlet with four aquamarines (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Silver comb with moonstones (100 gp).
Abad Quest, Male Tiefling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a cross on it. He has styled his blue hair well, parting it to the right. This gold eyed northerner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Navigator in town.
History: Born to a Body Guard, his mother struggled to pay the bills. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Some 4 years later his spouse died after the birth of his son. Heartbroken, Abad never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To get a good night's sleep; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Addict, Insomniac. Bonds: Poor, Job, In love. Occupation: Navigator
Voice: Russian accent
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Giant, Gnoll, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morkral Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His white hair is singed and shortened. His blue eyes peer out from beneath his broad brown hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Morkral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Money/treasure; and he is greedy
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Enemies, Religious. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 sp.
Bundrigo Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. With bright chestnut hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.
Motivation: To end his boredom; and he is content
Ideals: Entrepeneur. Flaws: Ugly, Depressed, Antagonistic, Disease, Mundane. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Damakos Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears a custom-built plate barding that's adorned with black lining and desert motifs. His right leg appears badly burned and disfigured. His hair is silver, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a small toy that he constantly fidgets with.
History: The child of a Crown-heir, who enjoyed hunting, Damakos was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and to reunite with his absent mother
Flaws: Antagonistic, Addict. Bonds: Attractive, Nature. Occupation: Marshal
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Terran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 400 gp.
Soveliss Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His chestnut hair is matted, messy, and big. His gray eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He is a font of random trivia from the lore and stories he has discovered
History: Born in the west his family was never financially stable. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Logical. Flaws: Ugly. Bonds: Has a crush, Poor, Enemies. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 48 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: Blue star sapphire (800 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (1000 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!