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NPC Generator

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Advanced [show]


Raymond Fidget, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears dark leathers with embroidery. His hair is silver, silky, and of moderate length. His eyes are a pleasant amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. Through the years after Raymond was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Raymond's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Raymond Fidget, Male Human Bard 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)7 (-2) 13 (+1)14 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp. A pair of silk slippers encrusted with tiny pearls. (130 gp).


Social Check DCs


Gomory Marlee, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Armorer uniform and is in decent physical shape. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling brown eyes.

Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Flaws: Depressed, Addict, Ugly. Bonds: Job, Military. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Marlee, Male Human Warrior 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)4 (-3) 13 (+1)7 (-2)
Skills Athletics +4, History -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. 1 Darkwood Buckler.


Social Check DCs


Adran Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this southern man prefers to wear blue pants and tee shirts. His long white hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.

History: He was born several months after his mother was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Military, Family. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Adran Ostoroth, Male Elf Wizard 1
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)6 (-2) 9 (-1)16 (+3)
Skills Investigation +0, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Naal Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'3" and dresses like a well dressed Banker does. His right leg appears badly burned and disfigured. With a patchy red beard and wild red hair. His fierce brown eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small mountains village. He worked as a nervous Banker and found it very stressful. He became a Banker soon after.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against drow

Flaws: Emotional. Bonds: Job, Enemies, Nature. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Naal Casilltenirra, Male Elf Monk 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 11 (+0)7 (-2)
Skills Athletics +3, Deception +0
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Alexandrite (200 gp). Amber (100 gp). Lapis lazuli (16 gp).


Social Check DCs


Kellen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His left hand appears badly burned and disfigured. His hair is long and auburn with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His brown eyes peer out from beneath his wide-brimmed tan hat.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He can't help but pocket interesting objects he comes across

History: Kellen was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Server, and he later adopted a second daughter.

Motivation: Doesn't want to be a Server and was forced into it by his family; and find a way to reverse the transformation of his sister

Bonds: Rich, Attractive, Criminal record, Family. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kellen Bafflestone, Male Gnome Adept 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)8 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Red garnet (160 gp). Pink pearl (160 gp).


Social Check DCs


Cockaby Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. His black hair is drawn into a tight pony tail with a skull scrunchie. His eyes, though not visible through his cowl, are gray.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Cockaby grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered writing. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Disciplined, Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Cockaby Scheppen, Male Gnome Monk 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)9 (-1) 14 (+2)14 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Joan Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair is cut close to her head. She wears crescent spectacles with a black brim.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Joan was raised in a hard working conservative environment. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. In the meantime she has taken over work as a Fletcher and occasionally as a mercenary.

Motivation: An old rival family wants her found; and to reunite with her old friends

Flaws: Insane. Bonds: Attractive, Adventurer, Job, Family. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Joan Cumberbatch, Female Human Monk 2
Medium (4'8") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)10 (+0) 16 (+3)9 (-1)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: Silver pearl (140 gp). 1 Banded mail.


Social Check DCs


Caramip Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a colorful flower in her silver hair. She has gleaming, smiling amber eyes.

Personality: She hates drow. She views them as having robbed her home of its proper glory. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Born in the west her family was never financially stable. In her 15th year, her parents were killed by a drow raid, leaving Caramip alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Caramip was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: A deep hatred of drow; and someone believes her a fraud

Ideals: Athletic, Artistic. Bonds: Poor, Attractive, Enemies. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Caramip Garrick, Female Gnome Rogue 2
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 90 gp. 3 Holy water.


Social Check DCs


Murook Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has a moderate pudge and is not very fit. Her silver hair is cut short with large spiked bangs in the front. Her green eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Murook enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Murook grew up listening to her mother's many stories. Through the years after Murook was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Murook's mother didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed, Hedonist, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Murook Gentry, Female Half-Orc Rogue 2
Medium (5'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)7 (-2) 6 (-2)12 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5

Possessions: 110 pp. Star ruby (600 gp). Obsidian (11 gp). White opal (600 gp). 1 Masterwork Common Melee.


Social Check DCs

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