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NPC Generator

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Advanced [show]


Jezebeth Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in earthy colors with a green and white handkerchief worn on her right side. She has silver hair. This silver eyed westerner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. She misses her home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Jezebeth studied abroad. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She left for the west, certain she would find work there.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Disciplined, Gifted. Bonds: Immigrant, Religious, Adventurer. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Jezebeth Ideal, Female Tiefling Fighter 7
Medium (6'4") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 16 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)12 (+1) 14 (+2)14 (+2)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: Golden pearl (130 gp). Deep blue spinel (1600 gp). Rose (60 gp).


Social Check DCs


Ishgha Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He very much looks the part of a Knight. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Soapmaker, but he got bored and became a Knight. He then took over the family business and is one of the better Knight for hire.

Motivation: Wants to open a new tavern; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Attractive. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Ishgha Everly, Male Half-Orc Barbarian 6
Medium (5'9") Half-Orc, Neutral Good (CR 6)
Armor Class 8
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Orc, Auran, Druidic
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2

Possessions: 300 gp. 2 Alchemist’s fire. 3 Acid flasks. 4 Thunderstones. 1 Everburning torch.


Social Check DCs


Eloise Carlisle, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing colorful clothing, dressed as a Shoemaker, and a wedding ring on her right hand. She keeps her black hair in a pixie cut. Her skin is flawless and her blue eyes scan people very quickly.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Eloise was raised in a hard working conservative environment. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now owns her own business.

Motivation: She is terrified, and will act out of fear.

Ideals: Joker, Optimist. Flaws: Fearful. Bonds: In love, Attractive, Job. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Eloise Carlisle, Female Human Expert 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 16 (+3)18 (+4)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Naill Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a blue suit. He sports a long blonde beard, and similarly colored long hair. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted druidic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Poor, Religious. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Naill Caerdonel, Male Elf Rogue 11
Medium (4'10") Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 21 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Athletics +3, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Halfling, Goblin
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +6

Possessions: 3100 gp. Azurite (14 gp). Red garnet (70 gp). 1 Minor magic item.


Social Check DCs


Dynamic Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her axe, and is pretty ugly. She keeps her long beige fur kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot resist a sob story and will often dote over anyone who has one.

History: Dynamic was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Dynamic Wing, Female Tabaxi Expert 10
Medium (5'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +5

Possessions: 1600 gp.


Social Check DCs


Gale Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman typically wears pastel cloth garments or leather armor. Her clothes are grease stained in places. Her red fur is thinning but still full. She has copper eyes and a pastel hat with a violet feather.

Personality: She can speak with the recently deceased. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Gale grew up listening to her father's many stories. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she's looking for her big break

Ideals: Gifted, Joker. Bonds: Poor, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Gale Of Spirit, Female Tabaxi Wizard 4
Medium (4'10") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears professional attire. He wears a top hat to cover his moderate length beige fur. His copper eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Many giants want him driven away; and to protect his home

Bonds: Attractive, Guardian, Religious, Job, Enemies. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Three In the Wind, Male Tabaxi Wizard 7
Medium (6'4") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 800 gp. Obsidian (10 gp). Citrine (40 gp). Banded agate (10 gp). Deep blue spinel (800 gp). 1 Minor magic item.


Social Check DCs


Vilberg Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly black, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. Some 5 years later his spouse died after the birth of his son. Heartbroken, Vilberg never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Insane, Antagonistic. Bonds: Rich, Adventurer, Immigrant, In love. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Vilberg Woods, Male Half-Orc Cleric 7
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: Fire opal pendant on a fine gold chain (1000 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His deerstalker hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered

History: Born in the east his family was never financially stable. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Family, Poor. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Stannor Glenfellow, Male Halfling Druid 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)17 (+3) 12 (+1)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Giant, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 400 gp.


Social Check DCs

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