Mozikth Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His rusty crest is kept up in a ponytail inside a top hat. His eyes are red and beady.
Personality: Mozikth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Cursed with vampirism at a very young age, Mozikth has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 75 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Dwarven, Giant
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 pp. Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).
Unvera Turen, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears blue leather gloves, a blue jacket, and tight pants, and a wedding ring on her left hand. Her head has been shaved. Her ears are large.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Unvera is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Unvera never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: To unite with her brother; and she seems to be bored by most things
Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: In love, Family. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 9000 cp. Zircon (70 gp).
Moon Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of longbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long yellow fur is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He acts crazy and hedonistic. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Bowyer
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 52 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 19 (+4) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Gold dragon comb with red garnet eye (900 gp).
Jasmine Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'10" and does not wear sleeves and tends to eschew shirts when she can avoid it. Her left leg appears badly burned and disfigured. Her golden hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Gifted from a young age, Jasmine studied abroad. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying sister.
Motivation: She feels threatened by others.
Ideals: Gifted. Flaws: Depressed, Fearful. Occupation: Sage
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Chrysoprase (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Quick In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His lavender fur is kept up in a ponytail inside a broad hat. He has several tiny aquamarine earrings on each ear.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Quick reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying brother.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Cook
Voice: Posh accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Druidic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. 4 Smokesticks.
Marastyr Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. With bright chestnut hair. She wears large thick round spectacles.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To protect her home; and she has money and likes to spend it
Ideals: Artistic. Flaws: PTSD. Bonds: Job, Rich, Guardian. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 21000 sp. 1 Minor magic item.
Ermina Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She wears a well pressed and immaculate suit (or dress). She keeps her golden hair in a flapper bob. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has decided she is irredeemable; and she would like to get married and retire
Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Has a crush, Criminal record. Occupation: Map Maker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Auran, Draconic, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Mastema Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her purple hair is still thick. Her eyes, though not visible through her cowl, are gold.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She got into the Crown-heir business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and a strong sense of loyalty to human people
Ideals: Persistence. Flaws: Sensitive, Hedonist, Racist. Bonds: Job. Occupation: Crown-heir
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. Jet (70 gp). Blue sapphire (1100 gp). Eye agate (4 gp).
Nurkara Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses in brown turtlenecks beneath a black coat with pastel slacks. Her golden hair is cut short. Her fierce hazel eyes like to dwell on things.
Personality: She loves telling others what to do and how they should feel about things. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was raised in a island tribe. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and she feels that her past leaves her morally obligated to help
Ideals: Opinionated. Flaws: Insane. Bonds: Criminal record, Nature, Adventurer. Occupation: Cook
Voice: Speaks in third person
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Giant, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
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