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NPC Generator

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Advanced [show]


Flask Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears baggy brown pantaloons and a white scarf. She sports a flattop fur cut. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is skeptical of what others tell her and is slow to trust.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Flask was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Blacksmith. After a long history of fighting, Flask and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Shy. Bonds: Military, Immigrant. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Flask Hummingbird, Female Tabaxi Fighter 9
Medium (5'10") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 37 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 17 (+3)16 (+3)
Skills Intimidation +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 10000 sp. Peridot (30 gp). Star rose quartz (30 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Haley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. His golden hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Everard was born the youngest of three triplets. He was an apprentice working in his mother's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry his brother to traveling adventurers.

Bonds: Adventurer, Family, Job. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Everard Haley, Male Human Paladin 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)18 (+4) 14 (+2)13 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Druidic, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Tricking Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of hammers, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She keeps her beige fur in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She is a Barkeep first and foremost. She believes firmly that knowledge should be universal. She enjoys reading and quiet.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barkeep arts, while her mother instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She has worked as a Barkeep like her father before her.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new barkeep responsibilities is difficult

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job, Rich. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Tricking Of Ivory, Female Tabaxi Barbarian 3
Medium (4'10") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2000 sp. Lapis lazuli (13 gp).


Social Check DCs


Hirrathak Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fighting clothing, which leaves very little to the imagination. His blue crest is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the south. Hirrathak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hirrathak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Ugly, Hedonist. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Hirrathak Sumnarghthrysh, Male Dragonborn Warlock 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 15 (+2)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: Brown-green garnet (120 gp).


Social Check DCs


Maiathah Amastacia, Female Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears skinny pants and wears a blue and violet robe with the hood down. Her skin is also unnaturally pale. Her chestnut hair is cut short with large spiked bangs in the front. She has a tattooed face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is able to fit into much smaller and tighter spaces than normal.

History: The child of a Cartwright, who enjoyed hunting, Maiathah was taken on many hunting expeditions. Her necromantic abilities were realized during a raid on her village. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To unite with her sister; and marry her sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Maiathah Amastacia, Female Elf Druid 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)10 (+0) 14 (+2)8 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp.


Social Check DCs


Boddynock Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. His brown hair is matted, messy, and big. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is frequently practicing swordplay.

History: He was raised in a desert tribe. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He has achieved small success as a Fletcher.

Motivation: Further expansion of business.

Flaws: Ugly. Bonds: Job, Military, Nature, Immigrant. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Boddynock Miggledy, Male Gnome Bard 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 12 (+1)6 (-2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 800 sp.


Social Check DCs


Odorr Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black shirt with thin brown vertical stripes and yellow pants. His tied-back hair is red. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Athletic. Flaws: Addict, Insane. Bonds: Military, Religious. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odorr Barclay, Male Half-Orc Barbarian 1
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 90 gp. White pearl (120 gp).


Social Check DCs


Drifting Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'0". He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a sai. His lavender fur has been sun bleached extensively. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Shepherd, but he got bored and became a Jeweler. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new jeweler responsibilities is difficult

Bonds: Poor, Attractive, In love, Immigrant, Job. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Drifting Of World, Male Tabaxi Rogue 7
Medium (6'0") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 13 (+1)19 (+4)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Nalral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey tunic with tan highlights, and long pastel pants that bunch up around his shoes. He wears a broad hat to cover his moderate length silver hair. His eyes are gray and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful slaver made him what he is. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Gnomish people; and a rival would like him out of the picture

Flaws: Ugly, Sensitive, Secretive. Bonds: Poor, Mentor, Immigrant. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Nalral Battlehammer, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Terran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 330 gp.


Social Check DCs

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