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NPC Generator

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Advanced [show]


Silent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His beige fur, when down, is lengthy. His blue eyes are passionate and lively.

Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Silent In the Wind, Male Tabaxi Warrior 10
Medium (5'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 48 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)15 (+2) 20 (+5)10 (+0)
Skills Acrobatics +6, Animal Handling +9
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +9

Possessions: 5000 sp. Malachite (5 gp). Deep blue spinel (1100 gp). Chrysoberyl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Abad Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: This man likes to wear black tank tops with red pants. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His chestnut hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Flattery will make him almost putty in your hands.

History: Abad was born in the west. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business; and to be a navigator again

Ideals: Persistence. Flaws: Selfish, Shy. Bonds: Rich, Job. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Abad Mayhem, Male Tiefling Wizard 8
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 15 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)17 (+3) 15 (+2)8 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Druidic, Sylvan, Auran
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 50 pp. Gold and topaz bottle stopper cork (1600 gp).


Social Check DCs


Greethen Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light green in addition to tight pants. He has styled his rusty crest well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Greethen was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.

Motivation: He is currently in port desperately looking for someone to get him out; and to unite with his sister

Flaws: Shy, Fearful. Bonds: Attractive, Family, Nature, Slave. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Greethen Umbyrphrael, Male Dragonborn Monk 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)6 (-2) 15 (+2)13 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 150 pp. Onyx (80 gp). Coral (120 gp). Golden yellow topaz (900 gp). Chalcedony (80 gp). Blue quartz (14 gp). Alexandrite (900 gp). Red spinel (120 gp).


Social Check DCs


Pikar Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is cut jaggedly and amateurishly. His eyes are a pleasant gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pikar is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Justice, Entrepeneur. Flaws: Secretive. Bonds: Attractive. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Pikar Wiseacre, Male Halfling Expert 12
Small (2'11") Halfling, True Neutral (CR 12)
Armor Class 13
Hit Points 17 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)18 (+4) 15 (+2)13 (+1)
Skills Arcana +8, Nature +8
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Elven, Draconic, Giant
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. An abacus with copper, silver and gold markers (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1500 gp).


Social Check DCs


Fargas Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears red leather gloves, a red jacket, and tight pants. His white hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling gray eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west to a Carter, Fargas learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Impulsive. Bonds: Guardian, Job, Family. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Fargas Brightmoon, Male Halfling Ranger 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp. Red-brown spinel (90 gp).


Social Check DCs


Kriv Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with feathered hat. He has done his best to style his white crest to look like a famous performer. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kriv took refuge in the ruined castle and found the beat up flail and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kriv was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Bonds: Poor, Enemies, Religious, Nature. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Kriv Jerynomonis, Male Dragonborn Commoner 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 5 (-3)17 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 7
Languages Common, Gnoll, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 1 Magnifying glass.


Social Check DCs


Orla Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear tan pants and tee shirts. She has styled her black hair well, parting it to the right. Her amber eyes dart from person to person.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a island tribe. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Nature, Attractive. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Orla Humplebumple, Female Gnome Commoner 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 7
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)3 (-4) 15 (+2)10 (+0) 4 (-3)16 (+3)
Skills Deception +5, Stealth -2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged -2 / 1d10-4, Grapple -1

Possessions: 38000 sp.


Social Check DCs


Jillian Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a lot of dark rich colors, with gold accents. She keeps her silver hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is a Hunter first and foremost. She believes firmly that knowledge should be universal. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a mechanic, and taught her how to fix just about anything. She became a Hunter soon after.

Motivation: Further expansion of business; and balancing her hectic life and new hunter responsibilities is difficult

Ideals: Logical, Persistence. Bonds: Attractive, Job, Military. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jillian Kettlewhistle, Female Halfling Commoner 13
Small (2'10") Halfling, True Neutral (CR 13)
Armor Class 12
Hit Points 50 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 12 (+1)18 (+4)
Skills Perception +5, Performance +8
Senses Passive Perception 18
Languages Common, Halfling, Auran
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 2000 gp. Jeweled gold crown (7000 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Fidget, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair, when down, is lengthy. She is very pretty but has cold, dead eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She invites people to come help in her community garden.

History: She was born the only child of a wealthy merchant. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy.

Ideals: Professionalism, Philantrophist, Entrepeneur. Bonds: Rich, Attractive, Mentor. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Griselda Fidget, Female Human Monk 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 7 (-2)16 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 8
Languages Common, Abyssal, Undercommon, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1100 gp. Chalcedony (50 gp). Eye agate (13 gp). Fiery yellow corundum (1500 gp). Sard (50 gp). Amethyst (130 gp). Eye agate (13 gp).


Social Check DCs

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