Vonana Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair, while still mostly blonde, has prominent grey streaks. Her blue eyes dart from person to person to random spaces in the air.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a habit of throwing herself into exceedingly dangerous situations.
History: Vonana was raised in a hard working conservative environment. A gifted student she started as a Miller, but she got bored and became a Knight. She now travels the world, in search of power and loot.
Motivation: Further expansion of business.
Ideals: Passionate. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Knight
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Sylvan, Aquan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 600 sp.
Trym Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses in white turtlenecks beneath a violet coat with grey slacks. She has a long auburn ponytail with little hanging trinkets. Her eyes are hazel and beady.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Secretive. Bonds: In love, Military, Nature. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 13)
Armor Class 14
Hit Points 87 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp. Brass mug with jade inlays (600 gp). A delicate silver chain set with a tourmaline (100 gp). Gold dragon comb with red garnet eye (700 gp). Gold music box (2000 gp). Golden circlet with four aquamarines (2000 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Jeweled gold crown (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Sapphire pendant on gold chain (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carlin Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tight fitting tan shirt and pants. She is portly but not overly obese. Her brown hair is cut short. She wears large thick round spectacles.
Personality: She has a massive crush on the younger sibling of the Engraver who has hired her part-time. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Engraver arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A need for knowledge about a nearby landmark; and she has decided she is irredeemable
Flaws: Impulsive. Bonds: Has a crush, Rich, Criminal record, Adventurer. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. Violet garnet (1000 gp). Tiger eye turquoise (8 gp). Freshwater pearl (8 gp). 1 Minor magic item.
Tree Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel painted combat armor at almost all times. She has styled her black fur well, parting it to the left. She has several tiny topaz earrings on each ear.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a small toy that she constantly fidgets with.
History: Tree was born with her father's beautiful face. Her father had invested heavily in several trade routes and wanted her to inherit them. She's since become an addict/alcoholic.
Motivation: She is greedy; and money/treasure
Flaws: Shy, Addict. Bonds: Rich, Attractive. Occupation: Masseuse
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 340 gp. Moss agate (13 gp). Golden pearl (120 gp).
Smoking Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is renowned for her bright pastel dresses and hats. She has a moderate pudge and is not very fit. She wears a deerstalker hat to cover her moderate length red fur. Her half smiles and copper eyes are beguiling and draw you in.
Personality: Smoking hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Smoking lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been saving her money to try and buy her sister's freedom.
Motivation: She feels kind of lost in life; and she's looking for her big break
Ideals: Artistic, Fighting. Flaws: Depressed. Bonds: Attractive, Adventurer, Family. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 12000 cp.
Tenena Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. Her skin is fair and her fingers are delicate and long. She has a very tight haircut. She wears large thick round spectacles.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: The child of a Assassin, who enjoyed hunting, Tenena was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She got away from her former life and has fallen to alcoholism.
Motivation: Regain custody of her daughter; and marry her brother to traveling adventurers
Flaws: Fearful, Addict. Bonds: Nature, Family. Occupation: Barkeep
Voice: Sensual and smooth
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Silver holy symbol.
Gerard Dryden, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His black hair is matted, messy, and big. His blue unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Barkeep mother left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease, Terse, Insane. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp.
Olivia Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a robe, a symbol of the four houses of cards around her neck, and a kukri on her belt. Her hair is cut close to her head. She has gleaming, smiling blue eyes.
Personality: Olivia hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was always very intelligent and has formed a secret society of specialists.
Motivation: Her religion dominates her actions.
Ideals: Fighting, Athletic, Artistic. Flaws: Secretive. Bonds: Religious. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 46 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +5
Possessions: 900 gp. Alexandrite (200 gp). Tourmaline (80 gp). Coral (80 gp). Amethyst (80 gp).
Krimmon Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red coat over a white low-cut shirt, and a deerstalker hat upon his head. His brown hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Emotional, Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Hunter
Voice: Italian accent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
