Dabbledob Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair is cut short. His violet eyes are passionate and lively.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.
Motivation: His relatives are trying to arrange a marriage; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Greedy. Bonds: Religious, Rich, Family. Occupation: Marshal
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 65 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1200 pp. Sapphire pendant on gold chain (2500 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.
Donaar Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He sports green clothing, slightly heavier than average wear. He has red crest. His red eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Donaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.
Motivation: Tabaxi compassion; and he's repulsed by the pc
Flaws: Antagonistic, Addict, Racist. Bonds: Military, Adventurer. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 47 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 280 pp. Rock crystal (80 gp). Rhodochrosite (4 gp). Carnelian (80 gp). Peridot (80 gp). Deep blue spinel (1600 gp). 1 Minor magic item.
Dadalan Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. He carries a battered flail and tarnished shortbow as well. His rusty crest has been sun bleached extensively. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: Dadalan wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Dadalan was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Miller. He has worked as a Miller like his father before him.
Motivation: Sabotage a competitor.
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Slave, Job. Occupation: Miller
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
Possessions: 8000 sp. Deep blue spinel (700 gp). Jet (150 gp). Malachite (12 gp). Hematite (12 gp). Freshwater pearl (12 gp). Blue star sapphire (900 gp).
Rimple Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male sports tan clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His auburn hair is smooth and relatively long. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to fit into much smaller and tighter spaces than normal.
History: He was born several months after his father was called into army service. After coming to the age of reason, Rimple took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Military, Immigrant. Occupation: Sellsword
Voice: Italian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 400 sp.
Rael Nailo, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a worn and beaten armor. He has auburn hair. His half smiles and violet eyes are beguiling and draw you in.
Personality: He acts crazy and hedonistic. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Flaws: Hedonist, Secretive. Bonds: Attractive, Slave. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 10)
Armor Class 13
Hit Points 28 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Celestial, Aquan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +2
Possessions: 180 pp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Decarabia Luck, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a large black jacket. Her silver hair is thinning but still full. Her eyes are red.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She is harsh and unforgiving.
History: Decarabia hails from a village terrorized by brigands. Her father was a soldier and died while she was still young. Decarabia was left her father's suit of armor and trained in its use and care. She left for the north, certain she would find work there.
Motivation: Doesn't want to be a Ploughman and was forced into it by her family; and she wants nothing more than to rejoin the army
Flaws: Racist, Antagonistic. Bonds: Immigrant, Enemies, Military, Family. Occupation: Ploughman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 19 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 200 sp. Alexandrite (200 gp).
Bork Denholm, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a robe, a symbol of the sun god around his neck, and a kukri on his belt. His brown hair is singed and shortened. He is baby faced.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting, Justice, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Beggar
Voice: Stutters
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 10)
Armor Class 9
Hit Points 42 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 900 gp. Gold music box (3000 gp). Silver comb with moonstones (500 gp).
Arnold Benson, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His auburn hair is braided into rings. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a necromancer, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Poor, Mentor. Occupation: Brewer
Voice: Booming voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 200 sp.
Barendd Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Bookbinder. He has dyed his greying red hair a little too much giving a sharp red color. His thin eyebrows rest above his beady green eyes.
Personality: Calm and collected, he is a well trained Bookbinder. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Bookbinder.
Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and further expansion of business
Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant, Job, Mentor. Occupation: Bookbinder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 pp.
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