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NPC Generator

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Advanced [show]


Sarah Hailey, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears brown leather gloves, a brown jacket, and tight pants. Her auburn hair is cut short. She has amber eyes.

Personality: She speaks before she thinks and is too direct. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born blind and as such lacked many opportunities for work. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent mother; and to unite with her sister

Flaws: Impulsive, Disease. Bonds: Family, Rich. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Sarah Hailey, Female Human Wizard 6
Medium (5'4") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 16 (+3)10 (+0)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp. Fiery yellow corundum (800 gp). Rock crystal (40 gp). Golden pearl (110 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a faded coat and loose pants complete with deerstalker hat. She wears a deerstalker hat to hide her balding. She wears large thick round spectacles.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a logical person and will generally grow upset if things defy logic and science.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic, Logical. Flaws: Terse. Bonds: Slave, Military. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Five On the Water, Female Tabaxi Warlock 6
Medium (6'3") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Giant
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 900 gp. Sapphire pendant on gold chain (1200 gp). Embroidered and bejeweled glove (2000 gp). Old masterpiece painting (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Meena Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on her left hand. Her auburn hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Meena grew up listening to her mother's many stories. She found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Meena never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She has a rivalry with the Church that dominates her actions; and she desires power and/or immortality

Ideals: Fighting. Bonds: In love, Attractive, Adventurer, Religious. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Meena Murnig, Female Gnome Expert 5
Small (3'0") Gnome, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)8 (-1) 7 (-2)11 (+0)
Skills Investigation +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anbera Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She keeps her red hair in a flapper bob. She has hazel eyes and a grey hat with a black feather.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She feeds upon the attention of others.

History: Born to a pair of adventurers, Anbera grew up listening to her father's many stories. Her father was a mechanic, and taught her how to fix just about anything. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence. Flaws: Greedy. Bonds: Rich, Attractive, Adventurer. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anbera Trueblood, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


William Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He prefers to wear flannel. He keeps his brown hair in a flapper bob. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: William lived on a farm with his father, near the main road leading to a nearby town. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family, Nature. Occupation: Server

Voice: Indian accent

Attributes [hide]

William Ofandrus, Male Half-Elf Wizard 4
Medium (5'10") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Giant, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 400 gp. Peridot (20 gp). 1 Minor magic item.


Social Check DCs


Rimple Munggen, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'7" and wears an entirely blue suit with violet socks and a vest with buckled shoes. His red hair is kept up in a ponytail inside a Stetson hat. His hazel eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Guardian, Rich. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Rimple Munggen, Male Gnome Druid 11
Small (3'7") Gnome, Neutral Evil (CR 11)
Armor Class 11
Hit Points 109 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 19 (+4)15 (+2) 12 (+1)14 (+2)
Skills Performance +6, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Elven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: Just what you see.


Social Check DCs


Art Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His beige fur is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away.

Ideals: Athletic, Opinionated. Bonds: Enemies, Military. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Art Of Ebony, Male Tabaxi Druid 16
Medium (5'2") Tabaxi, Neutral Evil (CR 16)
Armor Class 13
Hit Points 124 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 16 (+3)17 (+3) 14 (+2)16 (+3)
Skills History +8, Insight +7
Senses Passive Perception 12
Languages Common, Goblin, Gnome, Undercommon
Attacks Melee +2 / 4d10-3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 4000 gp. Gold dragon comb with red garnet eye (1500 gp). Brass mug with jade inlays (400 gp). A delicate brass dragon egg (30 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). An abacus with copper, silver and gold markers (40 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Cloth of gold vestments (40 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Cloth of gold vestments (40 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Silver ewer (30 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (40 gp).


Social Check DCs


Aura Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her yellow fur is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She enjoys reading and quiet.

History: Born in the east to a Miller, Aura learned a great deal about her father's area of expertise. A gifted student she started as a Masseuse, but she got bored and became a Miller. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: To get a good night's sleep; and expand her business

Ideals: Athletic, Logical. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Aura Wind, Female Tabaxi Expert 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 4 (-3)17 (+3) 11 (+0)16 (+3)
Skills History +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Sun Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, but even with her fine clothing she looks run-down. Her black fur is drawn into a tight pony tail with a skull scrunchie. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: From birth she was tutored by a cruel and relentless mentor. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now spends her time doing works of charity.

Motivation: She feels threatened by others.

Ideals: Passionate, Philantrophist. Flaws: Fearful. Bonds: Mentor. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Sun Blossom, Female Tabaxi Barbarian 3
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs

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