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NPC Generator

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Advanced [show]


Keyleth Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is well kept. She has gleaming, smiling brown eyes.

Personality: She is fixated on the number 66. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bowyer arts, while her mother instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now mingles about in high society.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's attracted to the pc

Flaws: Insane, Antagonistic. Bonds: Rich, Criminal record, Has a crush. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Keyleth Wasanthi, Female Half-Elf Wizard 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling, Infernal
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roywyn Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears dark leathers with embroidery. She keeps her blonde hair in a flapper bob. Her face is covered beneath a completely black helmet.

Personality: Cocky and sure of herself, she believes she is the best Shepherd born in the past three hundred years. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She then took over the family business and is one of the better Shepherd for hire.

Motivation: To be a Shoemaker again; and she is unsatisfied with her job

Ideals: Athletic, Professionalism. Bonds: Job, Rich. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Roywyn Ironhide, Female Gnome Rogue 2
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)9 (-1) 9 (-1)14 (+2)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 210 gp.


Social Check DCs


Seven In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His lavender fur is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Emotional. Bonds: Poor, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Seven In Shadow, Male Tabaxi Ranger 9
Medium (5'7") Tabaxi, Neutral Evil (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1200 gp.


Social Check DCs


Windy Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears pastel cloth garments or leather armor, and she perpetually has her sai ready. Her fur is short and red. She wears an eyepatch.

Personality: Her tongue was cut out and she uses sign language. She plays an instrument quite well.

History: Born to a pair of adventurers, Windy grew up listening to her father's many stories. A freak accident while working with her Shepherd father left her crippled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Windy Mist, Female Tabaxi Bard 2
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)8 (-1) 16 (+3)12 (+1)
Skills History +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Two Llamas Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears pastel painted combat armor at almost all times. She wears her white fur up. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a small toy that she constantly fidgets with.

History: She was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: To settle down with her crush; and retire the richest woman in the west

Ideals: Entrepeneur. Flaws: Shy, Addict. Bonds: Immigrant. Occupation: Cook

Voice: Stutters

Attributes [hide]

Two Llamas Of Claws, Female Tabaxi Expert 6
Medium (6'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Religion +5, Stealth +6
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Waywocket Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is well dressed, but even with her fine clothing she looks run-down. She sports a flattop hair cut. She has a dull look in her blue eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her father raised her in a mountain cabin. Waywocket liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has dedicated herself to building a better trade route.

Motivation: She's in love; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Slave, Nature, Adventurer, Has a crush. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Waywocket Glittergem, Female Gnome Cleric 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 9000 cp. 1 Everburning torch.


Social Check DCs


Emeny Law, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears professional attire. She has wavy chestnut hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She never swears and excessively uses polite adverbs when speaking. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Emeny was born in the north. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. She's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Extrovert. Flaws: Addict. Bonds: Attractive. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Emeny Law, Female Human Expert 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)11 (+0) 9 (-1)9 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Dagger On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has orange fur. His green eyes peer out from beneath his small brown hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of gnolls once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Dagger began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Dagger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Expand his business.

Ideals: Athletic, Entrepeneur. Bonds: Job, Enemies, Immigrant. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Dagger On the Water, Male Tabaxi Bard 2
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chenna Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is bald on top and has large blonde tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born in the north. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Emotional. Bonds: In love, Immigrant, Nature. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Chenna Sunmeadow, Female Halfling Bard 5
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 13 (+1)9 (-1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Solid gold idol (200 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Brass mug with jade inlays (500 gp).


Social Check DCs

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