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NPC Generator

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Advanced [show]


Loopmottin Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair, while still mostly blonde, has prominent grey streaks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a great chef.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her family was turned out during the war. She and her family wandered south to less war torn lands. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC; and she has decided she is irredeemable

Ideals: Philantrophist, Gifted. Flaws: PTSD. Bonds: Attractive. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Loopmottin Munggen, Female Gnome Bard 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Fargrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a large grey jacket. He keeps his chestnut hair in a flapper bob. His green eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He plays an instrument quite well.

History: A powerful brothel owner made him what he is. Fargrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fargrim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Artistic. Bonds: Guardian, Mentor, Criminal record, Adventurer. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Fargrim Ironfist, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp.


Social Check DCs


Hunter Shelley, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He has a slight overbite and is overall scrawny. His head has been shaved. His eyes are amber.

Personality: Hunter is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.

History: He was born in the south, but his parents moved at a very young age to the east. He was taken from his home at a very young age. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Slave. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Hunter Shelley, Male Human Bard 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills History +4, Stealth +5
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 100 gp. Bloodstone (50 gp).


Social Check DCs


Frederick Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair is cut close to his head. His thin eyebrows rest above his beady blue eyes.

Personality: Confrontational and typically high on some drug or another. He is an amazing painter.

History: Born in the north his family was never financially stable. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Brewer

Voice: Deep voice with rolling R's

Attributes [hide]

Frederick Ilphelkiir, Male Half-Elf Monk 4
Medium (5'7") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 5 (-3)9 (-1)
Skills Persuasion +1, Survival -1
Senses Passive Perception 7
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hethress Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green tunic with black highlights, and long green pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. Her crest is rusty and curly. She is very pretty but has cold, dead eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She receives visions of the future at random moments

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Passionate, Gifted, Athletic. Bonds: Attractive, In love. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Hethress Clethtinthiallor, Female Dragonborn Fighter 13
Medium (6'7") Dragonborn, Lawful Good (CR 13)
Armor Class 10
Hit Points 98 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Medicine +7, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 1000 gp. Gold music box (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear green pants and tee shirts. He has moderate length silver hair. His eyes are likewise gold.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Mormo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Butcher, who enjoyed hunting, Mormo was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Flaws: Shy, Depressed. Bonds: Military, Nature. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Mormo Sarcasm, Male Tiefling Cleric 13
Medium (5'9") Tiefling, Chaotic Good (CR 13)
Armor Class 12
Hit Points 51 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)14 (+2) 15 (+2)20 (+5)
Skills Intimidation +9, Survival +6
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 100 pp. Sardonyx (80 gp). Red garnet (70 gp). Deep blue spinel (1100 gp).


Social Check DCs


Ishmoz Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. His hair is short and white. He has gleaming, smiling gray eyes.

Personality: A skeptical and narcissistic man, Ishmoz's first love is himself. His second love is also himself. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small mountains village. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Impeccable. Flaws: Addict. Bonds: Poor, Nature, Adventurer. Occupation: Actor

Voice: High pitched and raspy

Attributes [hide]

Ishmoz Royal, Male Half-Orc Fighter 1
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)7 (-2) 8 (-1)8 (-1)
Skills Arcana +0, History +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 800 sp.


Social Check DCs


Trey Law, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His auburn hair is heavily combed to the left. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Racist. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Trey Law, Male Human Wizard 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp. Silver ewer (20 gp).


Social Check DCs


Dondon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a white armored body suit, with a simple red line shooting up and back down, and sports empty pouches on his belt. His red hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Dondon Tealeaf, Male Halfling Expert 4
Small (3'4") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)6 (-2) 9 (-1)16 (+3)
Skills Arcana +0, Investigation +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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